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Re: Potato servers/game

@DarthValtrex You can imagine how much I was raging to my partner xD She hadn't noticed and started pushing the last guy in a squad. She finished him off then ran from the market towards the Rig and got 1 shotted from the Crane part.

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  • In about 40 percent of games in trios I played yesterday I landed in a squad of two for various reasons, mainly disconnects. It's okay if you land somewhere safe but when you still get idiot JMs hot dropping (on one occasion the JM sent a d/ced player into The Lab) it just makes the game pointless.

    No matter what devs say about gameplay it's only relevant if all squads start balanced with three members. The servers are of such a poor quality then that should be the number one priority to fix.

    You despair at times. In the dummies game it's clear they'd hadn't updated it for crafting as whenever a player pinged a replicator a line of code appeared on the screen instead of what the character said. That's just amateurish and embarrassing.

    Please, devs, improve server performance above all else.