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Re: The Grind is Real, The Reward is Questionable?

@Asmodeus566  @hayhor I looked at the ranked score stats just now and the graph does not look anything like 95%, quite the opposite in fact, but dosnt allow for b4 or rookie tiers. 

This is one from the end of S12

Nonetheless what is interesting is the number of players. 

End of S12 player numbers :

Master ratio 4.570% = 32,542 players 

Indicates a total of 712,078 players. 

Current S13 player numbers

Master ratio 3.906% = 16,531

Indicates a total of 423,220 players. 

A drop in numbers of 288,858 players or 40.7% in a matter of weeks. This may well explain the increased mixing of tiers. 

9 Replies

  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @OldTreeCreeper if we are going to get into ranked distribution charts here is one from Apexlegendsstatus.com for S13 Ranked as of this morning.

    Silver 1 and below including the new Rookie rank makes up 73.867% of the players.

    Gold 4-1 (total) is at 20.553%

    Platinum4 is at 4.100%

    Plat 3 is at .552%

    Plat 2 is at .277%

    Plat 1 is at .225%

    D4 is at .353%

    D3

    D2

    D1

    Master

    Pred  .052%

    This better explains the mixing of tiers because gold 1 and below make up 94.42% of all ranked players Plat and above make up that other 5.58%. 

    The Ranked Grind is not making this better, who are the preds playing against since they do not have enough diamonds or plat players to play against? Gold players? Fair?

    The split will see about 90% being returned to Bronze with the preds dropping back to D2 and still no one to play against.

    This has not set up the system so that players play against others of equal rank, when you make it to Plat or above because there just is not enough players that will make those ranks to play against because EA has made the Grind supper Grindy and time consuming.

    Like I said before in this thread and in other posts the changes that were made to the new ranked system were needed and in theory are good, in practice they are just to harsh. The Devs need to scale it back down a notch.

  • NickBeam27's avatar
    NickBeam27
    Seasoned Ace
    4 years ago
    @Asmodeus566 Wow, that is disturbing to actually see. Thanks for posting it.
    You said it. Time to play does not equal skill. Jeesh.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @OldTreeCreeper 

    I do not know why the graphs look so different.

    But what I can say is that the graph from Apex.tracker.gg is not providing a full picture and that then skews the numbers. They have provided numbers based off of Bronze 3 and up which does not incorporate a lot of players and skews things. If you added the Bronze 4 to the equation then the other numbers would skew downward. I wonder how they are tracking since with how it is not as easy this season to rank up I can not see Plat 3 to D3 making up 43.409% of the player base in those ranks. 

    Apex.Tracker.gg is not up to date as it is tracking me as a rookie player and that I am not in Ranked. So how much can one trust that?

    The Tracker from Apexlegendsstatus seems to be a bit more in line as it is incorporating all ranks and seems to be, IMHO, a bit more accurate in fact the the lower percentage in players in each rank as the rank gets higher makes a lot more sense even if there is a spike at G4 and P4 which to me seems normal for hard-stucks or players that have stopped at that rank in order to protect it.  

  • OldTreeCreeper's avatar
    OldTreeCreeper
    Hero+
    4 years ago

    @Asmodeus566 in the alstatus graph they remove the rookie players and all that does is to increase the %'s of the other ranks, without distortiing the look of the curve in graph. So removing rookie and b1 in a tracker wouldn't have a dramatic effect either. 

    Al status says there are about 2k master/predators but that is not represented their graph. This too really conflicts with atracker. 

    https://apexlegendsstatus.com/points-for-predator

    Atracker has me on it and the details are correct and up to date. 

    The differences are a bit wierd as both of them must be working from the same released data. 

    All I can think of is here must be a difference between rank score and rank distribution. 

  • OldTreeCreeper's avatar
    OldTreeCreeper
    Hero+
    4 years ago

    @Asmodeus566 I just looked further at both sites and got the following info for plat 4 player numbers. There's a huge discrepancy between the 2. There is somthing seriously wrong here. 

  • OldTreeCreeper's avatar
    OldTreeCreeper
    Hero+
    4 years ago

    @Asmodeus566 I just totted up the number of players in the alstatus graph and its 99,886 players in their ranked distribution l, but nothing for plat 3 and above, even though it has predators and master numbers elsewhere on its site.

    I am not arguing with you that atracker is correct, given your points, but neither is alstatus as they clearly do not have all ranked players included for the season included in their graph.

    The mystery deepens 😃

  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @OldTreeCreeper 

    Well, I guess both tracker web site just do not have all the info they should have and we will never know, unless EA/Respawn actually set up their own API, which a lot of players have been asking for for years now. I think that EA/Respawn really should implement one and then the mystery would be solved.  

  • Gabrielmojo26's avatar
    Gabrielmojo26
    Seasoned Ace
    4 years ago
    @OldTreeCreeper If anything, Apex Status probably reflects the distribution better than GGtracker, cause there's no way there's more diamond players than plat.

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