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@Flashshark1980while sitting around and waiting does award the most points, it's definitely not how the game should be allocating points. They reward placement rather than performance, which leads to exceptional players killing everyone, good players to pick and choose engagements when they're alone, and bad players to sit around and wait to get shot. The best way to improve your placement, is to kill everyone else. Which simply doesn't happen if you're stuck waiting around.
On top of that, it's extremely not fun to be put into those situations where your teammates die and you have to 1v3 everyone in the first place. If your team is gonna drop alone and kill themselves, why not just have a solo mode in the first place? What exactly is stopping them from doing so? The fact that there's a lack of choice behind how someone is supposed to enjoy the game is beyond ridiculous. Everyone plays differently, some people like squads, some people don't care about performance and simply play because they like to play, some people like to play competitively each game, some people like to get better and improve on a per game basis, and some people are just toxic. To lock everyone into one choice is a poor idea. The problem is not, "The circumstances that give me points is bad (even though it is)", but rather, "The circumstances that give me points are directly tied to circumstances beyond my control, and the lack of control of how I can grind for points / enjoy the game is infuriating."
Also, "The Cycle" looks good. You play? Is it good?
@pastaclown wrote:Also, "The Cycle" looks good. You play? Is it good?
I've installed the Cycle 2 days ago and did a few matches in solo-mode!
YES, they do have solo-mode, duo-mode and quad-mode! (BUT IT'S EARLY ACCESS)
It's always 20 players so 10 duos or 5 quads compete against each other.
Aaaaand, you can team up in solo-mode and build a duo,too!
But both players lose their shields to make it fair for the single players.
Instead of looting weapons, you run arround and harvest gas and minerals and complete other quests to gather points.
In each quest / harvest you need to fight PvE against wild animals, harder quests mean harder animals but more reward.
In the end you have to go to the center of the map where you have to fight some animals to get to the dropship.
The whole time of course you can attack other players, too.
You also can take over their gas-extractors or captured beacons for the information-quest.
Of course there is a fight for the drop ship, too!
You get cash from killed animals and other stuff you find.
During the whole match you can buy weapons and gadgets from a predifined list you can define for youself.
So far I can say, the endfight for the dropship is a huge drawback.
You have to enter an eroded Vulcano, which just has 2 entries.
Of course one team allready guards this position to kill all arriving players.
It would be much better with a random position on the map,
since some characters can place gunturrets what makes a great defence!
Also your predefined list of weapons and gadgets needs to be researched first.
You can't build every weapon right from the start.
So players who play longer have better weapons...
one more funfact: they also use easy anti cheat 😞
- 6 years ago
I saw shroud play the beta, and the PvE elements kinda put me off, it isn't my cup of tea.
- 6 years ago
All I want is for 2k/TRS to resurrect Evolve. I miss that game so much.
- 6 years ago
@ColdHours Evolve was my JAM, I LOVED THAT GAME. My favorite character was the lady in the mech with the powerfist thingy, something something more damage each consecutive hit. Favorite monster was the meteor goliath (the blue one I think?). Extra burn damage was so much fun.
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