6 years ago
Ring damage
Bravo respawn, bravo. You guys can't balance legends properly, you can't balance guns right, now, respawn you can add the ring system to the growing list of things you can't do properly. Having the r...
@furyofwolves It is true that way too many people gamble on looting or fighting when the ring is near but having a player's game end at round 2 just because they can't heal fast enough? Feels pitiful. Agree that the ring should be punishing but I don't want a player being permanently out the game despite having tons of gear and healing to compete with and no other living threats.
A common scenario for me is running away from the ring with my team and seeing a second team running the same way. I'd preferably ignore them and keep running but they force the engagement. Even if we win chances are both teams are dying just because the other team was too aggressive.
The absolute minimum I would ask for is to lower the damage enough for a player to heal after they've just been revived without making things complicated.
@heme725 The rings fine. It's the intelligence of the other players that's the issue. I've also been running from the ring with another team close, and they enagage!!?? Why?
I swear a vast majority of this community are straight up thick and don't have a clue what they should be doing lol. Get clear of the ring THEN engage.
The rings fine. Player IQ needs a buff.
My problem with the ring is that on the second stage unless someone has a gold back pack then even if you get revived in the second ring you die in 3hits. Nowhere near enough time to even bandaid. So perhaps make the bandages faster for a moment once revived then reduced to normal speed after maybe 7sec or reduce dmg just enough to barely heal with first aid.unless you have a gold sheild aswell. But either way it is rare i go down that early but i do see the problem with not atleast being able to use a bandage in the second storm after revive