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Can some explain the change to the charge rifle to me? It doesn't make any sense. I think its to cause more ammo consumption but I don't know why. I play ranked and quick play apex and never run into a problem of too many people using the charge rifle. I'll run into two or three people using it. Also, I don't understand why bloodhound needed to buff more when no one is complaining about him and are actually saying he's good after the last buff. The last thing, we get it, you guys hate pathfinder.
@ThisCuckSucks Charge rifle has the same amount of total shots before you reload, but increased overall ammo consumption. It's the easiest to use sniper rifle, and can put incredible pressure on targets well outside the range of every other floor loot sniper rifle, with the highest per shot damage of 90 for bodyshots.
So now the tradeoff for having that power, is that you'd use more ammo than normal to prevent players from being able to pressure constantly, and allow enemy players to have options when it comes to tackling an enemy player with a Charge Rifle. That's why they made snipers have their own specialized ammo. Before sniper ammo change, all sniper rifles essentially had infinite pressure due to the availability and amount of energy, heavy, and light ammo lying around. Sniper ammo change prevents snipers from controlling zones / creating pressure for forever, and Charge Rifle ammo changes just accent that.
- asukojo6 years agoNot applicable
From dev stream, bloohound 1st scan will reveal your weak health, and now he can know your location and all your movement all the time, better watch out guy, become super OP now !
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