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Quick thoughts 🙂
Weapons
Nothing really pops out. All weapons were viable this season, and it looks like the weakest ones did get a bufferoo.
I was inclined towards the slightly muscular hemlok and triptake, but am glad to see the R99's coming back.
Legends
Nothing dreadful!! 🥳 Caustic's and Wattson's ability buffs seem super reasonable.
My main concern is that Loba's (weirdly fat?) hitbox and combat utility isn't addressed, and I simply have to tried Pathfinder first to evaluate the changes. Aside from that, Octane and Bangalore having been feeling stale. I wonder if the former will suffer even more by being in direct competition with Horizon this season.
Ring Damage
Holy horseshoes no! Nononono!
There were -some- rare situations, especially during the second and third ring movement, where you needed to move a lot and gameplay became annoying (think treks around the Pit, or distance on World's Edge). However, changing the damage this drastically, and especially in the later rings, opens up so many new problems. Endgame rings were great and had their own flow. They forced people to come out from hiding, and were exciting as touching the ring meant death. Now it's probably more advantageous to stand outside, obscured by the ring glow.
Wouldn't relating damage ticks to map size (e.g. different rules for rings 3-4-5 in World's Edge) cater better to casual players?
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