Seer currently has a 1.8 percent pickrate. He deserves a couple of small buffs
tl;dr: bring back seer's circle ellipses and revert the sensor spikers (heartbeat detection) nerf back to 1.25 to make him feel less clunky to use. they already fixed what made him op so respawn devs should revert a couple of nerfs that they gave him.
so as many of us know, Seer was pretty overloaded at launch, there's no denying that. After the nerfs, they took away the flashbang, 10 damage, and reduced the range and FOV of his passive and tactical which pretty much made him more balanced.
It's surprising how Seer went from being the most hated legend in the game to being in a state of obscurity. I feel like the hate for Seer wasn't really because he was "op" as everyone thought but it was probably because he was very annoying to deal with which led everyone to think that he's op.
was he overtuned a bit? yeah, he was. was he really the most "broken legend to ever launch?" I don't think so they honestly needed to tone him down and he would've been fine. it's weird how the same people that still complained about him after his nerfs suddenly don't care about him anymore despite not changing too much. his kit is still pretty powerful in the right hands.
thoughts?