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@hayhor wrote:I raised this question awhile back- Why are armors in deathboxes full anyway?
Its to enable you to get quickly ready for the 3rd party, hence armorswap. When you kill someone the armor gets filled for the looter to enjoy :D
Yes I heard about the cheat, and I hope they thoroughly nuke it so its gone, but fact still stands, it looked like a genuine armorswap on that film though :D
- Kyldenar4 years agoSeasoned Ace@hayhor Well, of course, when you are not wearing them, they auto refill like the armor in the Control LTM! Duh!
( The real reason is that if the armor was left broken like it should be cause you killed them, then the streamer sweats could not hot swap in the 3rd 4th 5th party situations they encourage and would die for not playing smart. And can't hurt streamer fee fees. )
And it's not even consistent, which is what is really annoying. I win a fight and try to get refilled armor, it's at zero in the box half the time. I survive better by quickly swapping to the white armors everyone complains is all over. 50 now vs 25 in 3 seconds... not a hard choice. - 4 years ago
The perception problem with shield swapping is your armor is a shield that is drawn like a glowing suit of...armor. It's basically a shield.
But I weirdly agree that swapping armor should have a time count in seconds, even if it's not an actual suit you put on, per se.
Mainly because, yes, it's weird the way it stands right now, even from a game perspective. It's just odd to have people standing around Loba black markets in the endgame, restoring shields then yanking out suits and leaving them around. It's a skill, sure, strategic, sure, but also just plain weird and comical.
Until Respawn changes how it works, though, I'd get used to it.
- 4 years ago
@hayhor I feel this is starting to become a bit philosophical hehe, but lets try stay tech. We can take several approaches to this fact:
1) The leftover power from the killing blow turbocharge the recharge of the armor.
2) Energy from the chip loading the personality/soul or what it is from the departed charge the armor when you upload.
3) When you crawl on the ground your life slowly sips out of you until you get bricked, this life equals energy, perhaps this slowly recharge the armor.
And then any combination of the above?
I'm sure there are many cooler explanations one could attach to this dilemma, even going to evil vs good hehe. Still I think it would be cool if every cell worth of armor would charge in the rate of 1ish pr second when you equip an armor, that would add to the complexity of armor and how you play your fights. Dropping your armor to avoid cryptos drone would then perhaps become a high risk move, way riskier then today for instance.
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