Skill gap
Can someone pls explain to me why these games refuse to let there be a skill gap...currently the two biggest games are fortnite and apex....yet both games have managed to erase the shooter skill gap in one way or another...or in multiple ways in fortnites case. Why do they do this? I can't for the life of me understand why they take the time to design characters and hit boxes and then add 1 tap shotguns. Fortnite has made aim irrelevant with 220 dmg shotties, AR bloom that lands 3/30 at 40m and building 3 story towers faster than bullets travel...now a fresh new br comes out and looks to favor good aim and tracking skills the bam...you figure out that a peacekeeper does 160 dmg in one shot and the reticle covers MULTIPLE hit boxes. Why add a shotty that you literally don't have to aim with? Just strafe across your accurately shooting enemy and pull the trigger 1 time when the 2 inch hip fire reticle crosses him and you will win 90% of gun fights inside 20m. It doesn't matter that he hit you with 4 bullets for 80dmg from a gun design irl to be strapped to Humvees and choppers to fight armored vehicles and shred through cinder block barriers. Just eat those 4 bullets and put that 2 inch reticle on him and you'll 1 tap him. It's ok if your only half accurate with that 2 inch reticle buddy...that half accurate shot still does 50 dmg...so don't worry about the 9 accurate p2020 shots he landed on you because he missed once and has to reload now...just strafe across again and land another half on shot with the 2 inch reticle and he'll die