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@HappyHourSumwur
"The EVO Changes have made it worse...."
I still can't quite wrap my mind around this system. I can understand why they made the change and I understand what they were trying to accomplish. But the devil is in the details, and those seem a little off to me. Far, far too many people, solo queue players, have played enough now to know that without a focused team then the evo process is dead in the water. So they go hot drop for a quick thrill and quit when that goes south. Strange how a mechanic which was designed to produce a specific set of behaviors can inadvertently cause an entire sub-population to stop even trying. If I have one message for Respawn then it's this:
You cannot engineer a team-oriented player out of a solo-minded player no matter what kind of incentives or punishments you build into the game. So please stop trying.
@reconzeroI actually think they got mostly what they were going for but unintended consequences are unavoidable.
The big issue is that they can't or won't fix the underlying issues that keep this game from being more consistently great, namely matchmaking, anti-cheat, & smurfing. MM is just inability (despite the blog post they don't know how), anti-cheat is just being cheap (same could be said for not upgrading the servers), and smurfing is because they actually encourage it for pro and streamer content. On that last point their PR strategy seems to be to engage with the community through a small group of 'influencers' who I believe are increasingly out of touch with your normal player.
- reconzero2 years agoSeasoned Ace
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