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@DaleWWilson95I prefer this one, feels more evenly spread and challenging, although I'm out of weeklies for the next 3-4 days and would've welcomed some more. Still, if I do all the dailies until next week (which takes like 1-2 hours / day tops to do), I'll be level 16-17, which is more than the average of 12-13 from the old BPs.
I would prefer if they bring 9/18/27... XP system back or even with star system they lower it to 1 star=2500 XP, so that I get my usual 4 BP levels/100k XP. There are a ton of people who don't like doing challenges(yeah we don't) and instead, just complete it via the XP method and ofc playing a lot with the challenges automatically getting finished on their own. Cutting down the XP system by quarter and then reducing to half is still ridiculous.
- 5 years ago@BaldWraithSimp Exactly. We shouldn’t be being forced to do the challenges to level up the pass. The people who do the challenges should obviously level up faster as their reward. But at the moment it’s so skewed toward challenges that unless you do then you won’t progress
- 5 years ago
'We believed that players would enjoy playing the game if they always had something to progress and earn, so we adjusted our challenges to hopefully give players something to accomplish in that final month of a season'- Chad Grenier, Game Director
No one, not a single soul complained about 'not having the stuff to do after completing BP'. I am here to play, not to focus my gameplay on doing challenges. No wonder sitting at 1.6k downvotes on Reddit.- 5 years ago@BaldWraithSimp 100% agree.
Also. Somehow:
‘make the battle pass engaging for the entire length of the season’ = make it take longer and be more grindy
Like 🤦🏻♂️ If making it more grindy is their idea of more engaging they need a wake up call. Grinding is the literal opposite of more engaging. If they actually want more engagement how bout they actually put some effort in and make the battle pass have more value after completing it rather than making it harder to complete for everyone. Like this is just basic logic is it not? If a 22 year old like myself can see the flaws in their logic how does an entire game dev studio miss it.
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