Forum Discussion

EThought113213's avatar
6 years ago

Stop rewarding bad players

Auto aim melees that slow you down and knock you around, grenades with huge hitboxes that slow down your movement and aim speed, Legends with smaller hitboxes that give you advantages over others, overpowered guns that are common loot spawns, gameplay that's way too RNG based, circle damage, screwed up xp rewards.

There are way too many apsects of this game that reward trash players. It all just bridges skill gaps, and let's bad players kill good players. 

STOP REWARDING BAD PLAYERS 

"Oh he got a better gun or armor, so he automatically wins the fight". Honestly just plain stupid. 

15 Replies

  • @SixthOTD  although i do agree with your post i think there actually is an aim lock for melee, if you watch a melee fight from a third person perspective you'll sometimes see a legend close down a huge amount of space whilst performing melee animation, it really doesn't look natural.

  • SixthOTD's avatar
    SixthOTD
    6 years ago
    @MandatoryIDtag When I first started playing this game melee felt super weird. I was used to overwatch where the moment you press the melee key, it hits. In this game you actually have to predict where they'll be, and there is a delay from the time you press the melee key, to when it hits, giving your opponent an opportunity to dodge.
  • Gear should matter, but in the end the playerskill will make the diffrence.

  • GRiPSViGiL's avatar
    GRiPSViGiL
    Seasoned Ace
    6 years ago
    @MandatoryIDtag Funny...lag switches were a thing back in the day and with client side hitreg nowadays the lag switch is just built into the gameplay!

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