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Seer abilities doesn't reflect with the main theme : Methamorphosis at all.
From concept design point of view, that's total Failure, grade F.
If I design that character, I would make his tactical this way:
1. His tactical, ADS to enemy target you want to methamorphosis.
2. Activate your tactical, you methamorphosis to him. If he's Caustic, you will be exactly like him including his skin.
3. Enemy team mate will see your cellulate as their team mate so if they don't paying attention, you can close in and caught them un-guard.
4. You can use whatever abilities of your clone target so you can drop Caustic trap, follow by Caustic gas.
5. When enemy think you're protecting them by blocking all the door, they actually got trapped.
Another use cases:
1. When you fight face to face, you can use this tactical.
2. By they time their team mate coming, they will see two of you exactly the same.
3. They thought you're their team mate base on the cellulate and shoot their own team mate instead.
4. You will use this confusion to run away or simply shoot them back.
- 5 years ago
@ArchAngeL-PCX I never play overwatch so that's my original idea as soon I read the word methamorphosis,
not aware it's already implemented by big game, pretty cool.
I should consider change my job description now 🙂
- 5 years ago@asukojo lol nah it's a good idea. Besides, Respawn devs would have to make the change first because they've already got some very Overwatch like powers in the game lol. Honestly, I wouldn't be surprised if you are pretty close to what he does. Metamorphosis does sort of imply adapting other power sets.
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