Forum Discussion
3 years ago
Aim-assist could be equal for controller users on console and PC but only as long as MnK users are separated. This would make crossplay much fairer. The only difference then (between controller users on console and controller users on PC) would be minimal hardware advantages that don't affect game play anything like as much as aim-assist does. It would open the game up and I think players would enjoy it more. Although queue times for MnK players might make it unworkable.
This is presumably why people believe aim-assist is lower on PC, where controller users on PC mix with MnK users on PC. So it makes sense to lower aim-assist to give MnK users a chance. I don't have any proof to back up the claim that aim-assist is 40% on PC and 60% on consoles. I read something about organised tournaments using 40% but again, I'm not sure.
In my opinion, controllers with aim-assist should not be in the same lobbies as MnK. I would hope that controller users on PC would then adopt MnK as their preferred control. But if they didn't then queue times for MnK would be bad, presumably.
It's all too late for this now anyway. This should have been in at release. It was possible to play based on aim-assist or no aim assist in GTA V. But in Apex the developers must have decided it wasn't suitable.
This is presumably why people believe aim-assist is lower on PC, where controller users on PC mix with MnK users on PC. So it makes sense to lower aim-assist to give MnK users a chance. I don't have any proof to back up the claim that aim-assist is 40% on PC and 60% on consoles. I read something about organised tournaments using 40% but again, I'm not sure.
In my opinion, controllers with aim-assist should not be in the same lobbies as MnK. I would hope that controller users on PC would then adopt MnK as their preferred control. But if they didn't then queue times for MnK would be bad, presumably.
It's all too late for this now anyway. This should have been in at release. It was possible to play based on aim-assist or no aim assist in GTA V. But in Apex the developers must have decided it wasn't suitable.
3 years ago
@warslag I always assumed the difference in AA strength was because of FPS (Frames Per Second) as someone mentioned earlier. The more accurate an enemy's position is on your screen the easier it is to track, land, and predict your shots. I wouldn't know though since I'm not on PC and the difference may not feel noticeable.
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