Forum Discussion

EGEKRC's avatar
7 years ago

The Damage Ring Does Is A Little Bit Over The Top

The Damage Count Is On Point With Rings 1&2,

But When It Comes To Ring 3 And Beyond?

I Think They Need To Lower It Down A Little Bit.

There Were Many Situations Where My Teammates And I Were In A Fight, We Eliminated A Team Then We Started Using Med Kits.

But The Ring Was So Close That Whether We Regenerated Our Health Or Not, We Would Die.

So, This Is What I Think How The Damages Should Be Like:

  RING 1: %3

  RING 2: %6

  RING 3: %9

  RING 4: %15

  RING 5: %20

  RING 6: %25

  RING 7: %25

  RING 8: %25

Or Like These

  

8 Replies

  • Ahhh so your a ring camper and want it back. Ring is fine, this is how it shouldve been on release, manage your time/strategies correctly and youll have 0 problems. Ive litterally have NEVER died to the ring... but i also dont camp near it so.. 

  • Imo Ring should limit your movement like it is intended to be.

    Problem is that the ring just wasn't scary at all at first.

    Now  people don't care about it anymore and suddenly die in round 2 because they (still) don't know any better.

    Round 2+ is  freaking scary, R U N.

  • I hate this season not balance i can't fight outside the ring. you can die outside 1th ring if you don't have some heal and inside so far.If him need fast game him decrease map to small like cs go. 


  • @EGEKRC wrote:

    The Damage Count Is On Point With Rings 1&2,

    But When It Comes To Ring 3 And Beyond?

    I Think They Need To Lower It Down A Little Bit.

    There Were Many Situations Where My Teammates And I Were In A Fight, We Eliminated A Team Then We Started Using Med Kits.

    But The Ring Was So Close That Whether We Regenerated Our Health Or Not, We Would Die.

    So, This Is What I Think How The Damages Should Be Like:

      RING 1: %3

      RING 2: %6

      RING 3: %9

      RING 4: %15

      RING 5: %20

      RING 6: %25

      RING 7: %25

      RING 8: %25

    Or Like These

      


    It's fine as it is now. Learn to adapt to it.

  • Ring should always do, like, 33% damage to encourage players to put in some actual work out there

  • D3loFF's avatar
    D3loFF
    Rising Veteran
    7 years ago
    @EGEKRC Here fixed it for you:

    RING 1: %3

    RING 2: %6

    RING 3: %9

    RING 4: %12

    RING 5: %15

    RING 6: %18

    RING 7: %21

    RING 8: %25
  • No, not a camper but sometimes it happens to be that the ring is on the other side of the map. Bad luck i guess :/

  • The zone does to much dmg if u do consider the time u have to move to the next ring, then when u get to platinum everyone camps like crazy. (with a sniper ofc) Its a problem, if the fight takes to much time and u have to get to the ring u will die by the zone or the guy camping in the ring. Not even a PUBG ring does so much dmg, that's just *. The game has shifted from a fast past game to a camp fiesta, people are scared to take fights so they all camp and w8 for a fight to snipe someone in to the back.

    BTW did I mention the eye cancer? How flashy the zone is, if they wanna go with apex competitive or even call it ready.

    1. Balance that zone
    2. Balance ur point system (all kills should count), what's the new meta PUBG camping s***? I wanna see people fight...
    3. FIX UR SEVERS! They still run like potatoes.
    4. Lower that muzzle flash, I never saw a FPS game where u actually can get blind and see nothing when u are shooting someone at darker places. (who was that smart guy who did have the idea to make it like that, what's the point of it for real now)