Forum Discussion
but kills..., getting kills vs players that don't just stand like target dummy is a good feeling, because you know if you missed 3 more bullets it would be game over...
@reconzero if only the Champions got RP, there would be only Bronze 5 players and Predator and nothing inbetween in ranked
"if only the Champions got RP, there would be only Bronze 5 players and Predator and nothing inbetween in ranked"
Not true at all. Number of wins divided by number of matches played. Take the data and bell curve it. You would have a player distribution exactly like we do now. My guess is that 1 percenters would be bronze, 2-3 would be silver 4-5 gold, 6-10 plat, 11-15 diamond, 16-25 master, 25+ predator. Or something like that. It isn't impervious to boosting, or to sandbagging, or to smurfing, but neither is what we have now, and it would have the benefit of encouraging players to think about the bigger picture. BR is not TDM. And now that we actually have TDM I've noticed that BR players continue to behave exactly as if they're in TDM. It's depressing and I would like to see the game do whatever it can to punitively discourage that kind of thinking.
- 3 years ago
@reconzerothe problem with TDM playstyle, starts with the introduction of respawn
if life was valuable in BR like it used to be back then where getting downed is a big problem, and respawn wasn't an option, maybe people would play less TDM like,
but since there is a respawn, + respawn beacons from crafting/ground loot, people can go in, do a bunch of damage, get executed, and then brought back because their teammates finished the job and grabbed the banner
- Asmodeus5663 years agoHero+
@damsonwhufndthis wrote:@reconzerothe problem with TDM playstyle, starts with the introduction of respawn
if life was valuable in BR like it used to be back then where getting downed is a big problem, and respawn wasn't an option, maybe people would play less TDM like,
but since there is a respawn, + respawn beacons from crafting/ground loot, people can go in, do a bunch of damage, get executed, and then brought back because their teammates finished the job and grabbed the banner
I would agree with you on this @damsonwhufndthis but the problem here is not the respawn interaction I mean most people that land at Frag and play like their rambo quit once they are Knocked or before their DB timer expires. So they never even try to take the 2nd chance.
Most players that I have run into that do not hot drop, that is not play BR like it is TDM, tend to stick around for their revives and or Respawns and attempt to play as a team and with some degree of tactics to win, kill, win.
- 3 years ago