7 years ago
The New Loot Is Fine
All the wingman/PK abusers complaining about the loot tables being changed around. It's completely fine though, there has been the odd building I have gone into that has just weapon mods and health p...
Nope the loot is far from fine.
waaaay too many times am I finding ammo and attachments with no weapon in sight.
@Raizurhk wrote:Nope the loot is far from fine.
waaaay too many times am I finding ammo and attachments with no weapon in sight.
Not sure what game you play I've never had an issue finding a weapon, may not be in the first building but before I leave that actual "area" I'll have 2 weapons and nades and at least level 1 armor.
I have never encountered a loot issue in this game yet. Sometimes it's annoying that you don't find something QUICK enough but that's the point right? You can't always expect to get what you want because it's randomized. If everything was in specific areas then everyone knows where to go for the best loot and everyone would always go there period.
@VisualfEX wrote:
@Raizurhk wrote:Nope the loot is far from fine.
waaaay too many times am I finding ammo and attachments with no weapon in sight.
Not sure what game you play I've never had an issue finding a weapon, may not be in the first building but before I leave that actual "area" I'll have 2 weapons and nades and at least level 1 armor.
I have never encountered a loot issue in this game yet. Sometimes it's annoying that you don't find something QUICK enough but that's the point right? You can't always expect to get what you want because it's randomized. If everything was in specific areas then everyone knows where to go for the best loot and everyone would always go there period.
I disagree, you can read why in last message, just to talk about the "loot randomize" part, it's impossible to balance loot if you use only random, it's wrong if you think about it, cause if R-99 have 1% of drop chance, if this chance are happening for every spot to respawn randonly, in theory every 100 spots should have 1 of this, but if you didn't really pay attention on this, is totally possible to don't have a R-99 in 100 spots, first cause random() in computers are not random, second because this 1% can easily turn in 20% or 0%, just for use random() for every spot... So what they need to do, group of spots in loot areas and guarantee that we have the exactly chance to get each weapon and this change after each spawn, because maybe they don't need 10 Mozambiques in 12 spots, but with 40% chance when R-99 is 1%, it's exactly what will happen!
I don't know if you understand, but to short it, they need to work consistently in each spot in game and do an equation that real balance the drop without massive spawn Energy Bullets, Havocs, Devotions, Mozambiques, P2020 and G-27 Scout... We need to know if we drop in a great place (maybe others 3-4 squads will drop there) we at least will leave there using good weapons! Not farm airport, fight with 2 squads, win the fight, farm they and leave there with Mozambiques e others scraps...
You can see the point?