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Wow. I had no idea how far subscription-based gaming had gone. I'm from the old-school-pay-your-$60 and play for three years until the next version comes out.
I wonder about whether a monthly whack would slow down cheating. Smurfing maybe, but the cheating I'm not so sure. And you can't do anything about smurfing because then streamers couldn't do their rookie-to-predator runs, and Hal wouldn't have an account to play on when his main gets gets hacked and banned.
"Maybe add a new PvE mode in line with that game that Apex players can pay an upcharge to add..."
Myself and others have been tongue wagging on this for forever. I can't speak for the "broad player base" but they could charge me personally almost any amount of money for a pve mode. Like the one they announced a few years back and then announced they were cancelling soon after. What a missed opportunity. For me, I mean. It probably would have been a huge money loser. Who knows?
@reconzeroYeah, the monetization of some turn based gacha games has gotten out of hand. I pay for subscriptions because in those games paying for pulls by themselves gets way too expensive, with you gambling your money away with very little reward. I too miss the old days of buying a game and always owning it, which is hard to do these days.
After playing the side story they did with Loba here that was meant for one player it got me thinking that having PvE modes shouldn't be that hard to implement since they designed that story pretty well with the cutscenes and dialogue with Revenant and the others, while making it a single player mode.
- HappyHourSumwur2 years agoSeasoned Ace
$20 to $50 a month is absurd, but a premium subscription service could be doable at a few bucks a month. Subscription revenue would fund a team of admins monitoring servers and banning reported and verified cheaters on the spot. Maybe rent servers out so that the community could police themselves. Clan servers in the old Battlefield days worked this way...good servers had live admins actively policing cheating and behaviors and it was great. Were there public servers with no live admin and where cheaters ran wild? Sure but you could always find a good server and see things chat that people were getting kicked and banned.
Part of me would be pissed that EA/Respawn would charge for something to address an issue they created through their own neglect. Essentially creating a problem and then charging people to fix it.
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