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25 Replies
- Cro_Pittt6 years agoSeasoned Ace
Yeah casual mode works perfectly fine, most of the games one teammate leaves as soon as he gets downed and another consistent number of games you play without teammates from the start(Duos is almost Solos). A very low number of players stay there after they died, more unique than rare lol.
Maybe a timeout penalty is not the solution, but for example a guy that leaves shouldn't gain any xp or points for challenges, just an idea.
- DarthValtrex6 years agoHero (Retired)@Daze623 I think it's okay without it. Yeah it sucks when a teammate leaves. But the abandon match penalty for ranked is not very popular and generates a ton of complaints. I don't think the complaints are justified. How ever adding it to PUBS will definitely add to the group of people who do not like it.
- apostolateofDOO6 years agoNot applicable@pastaclown A dropship has been called for you to exit the games with T minus 10 secs till pick up. Click cancel to abort.
- Daze6236 years agoNot applicable@Cro_Pittt Honestly I'd be ok with anything as long as it deters people from repeatedly leaving games. The lack of action gives people the idea that it's okay to repeatedly quit on your teammates.
@DarthValtrex I can definitely see why people don't like it but it's something more of a necessity considering the amount of leavers in casual mode. - Biochemikas6 years agoNot applicable
@Daze623I only play casual (rarely) because i can leave it whenever im downed and hop into a new game. It really is it's only positive feature (yes, being able to leave with no penalties IS a positive feature for the most casual mode). There's ranked for hardcore experience. The rank mode must have a strict leaver penalty, the casual mode must NOT have any leaver penalty. No need to have all modes the same.
P.S. As some1 who also prefers to play solo, I would like to have a separate solo-only queue ranked mode (meaning every single opponent in the game would also have random teammates), but I understand Apex just doesn't have enough players for an unpopular queue like that.
- Daze6236 years agoNot applicable
@BiochemikasCasual and Rank mode have really distinct differences other than the fact you get punished for leaving in rank mode. And being able to repeatedly ruin games by forcing your teammates to 2 v all the moment you go down without any repercussions is not a positive feature.
- pastaclown6 years agoNot applicable
@Daze623 So you would dictate how people use their time / energy whilst subsequently ignoring the fact that you neither pay their bills nor truly have a say in how they use their limited time under the pretense that not leaving will undoubtedly result in an enjoyable experience for everyone involved? Plus, if you're playing ranked you shouldn't be focused on the challenges at all, that's not the place for it.
Aside from that, people who get teammates who are racist / verbally abusive should be punished for leaving? People who get teammates who purposely troll should be punished? People who get teammates that loot hog and purposely let you die to loot your box should be punished for leaving? Punished for leaving when both your teammates are AFK in hot-drops? AFK overall? If they grab your banner but have no respawn beacons you should be punished for leaving despite having no direct say in the outcome of the match, while also taking into account that EXP given is not based on overall game-length but time survived? What about new players who leave because they don't know there's a penalty, they should be punished too?
The pretense of "ruining games for your teammates" is a silly one, as anything and everything can ruin the game for you and your teammates. My games are ruined because I constantly play with people who are below my skill level in casual, yet I don't believe I should be able to punish them. If I die to third partying after finishing off a squad should I be able to punish the people who killed me for ruining my game? If my squad hot-drops and everyone lands in the same location leaving all of us woefully ill equipped and we die, should I be able to punish them for ruining my game?
You can't advocate for a blanket penalty that will affect everyone equally in a mode where there is literally nothing at stake, where people come to play as they please and enjoy the game at their own pace, where new players come to learn, while ignoring everything and anything contextually about why people leave. That's also not to say that every time someone leaves it's completely justified either.
- Daze6236 years agoNot applicable
@pastaclown "so you would dictate how people use their time / energy whilst subsequently ignoring the fact that you neither pay their bills nor truly have a say in how they use their limited time under the pretense that not leaving will undoubtedly result in an enjoyable experience for everyone involved?"
I'm not dictating anything. They agreed to EA TOS this is why I'm confused that repeat quitters aren't being punished. As stated "Engage in any other activity that significantly disturbs the peaceful, FAIR and respectful gaming environment of an EA Service." How is it fair that just cause something didn't go your way you can just repeatedly leave games without any repercussions?
"if you're playing ranked you shouldn't be focused on the challenges at all, that's not the place for it."
Well sorry I have to do my revive/respawn challenges in ranked because people who play in casual don't like being revived and/or respawned by their teammates.
"Aside from that, people who get teammates who are racist / verbally abusive should be punished for leaving? People who get teammates who purposely troll should be punished? People who get teammates that loot hog and purposely let you die to loot your box should be punished for leaving? Punished for leaving when both your teammates are AFK in hot-drops? AFK overall? "
These people will get punished. Two wrongs doesn't make a right. Not to mention how many times do you get racist/verbally abusive/trolls/afk compared to people who goes into a gun fight>dies>quits?
"If they grab your banner but have no respawn beacons you should be punished for leaving despite having no direct say in the outcome of the match, while also taking into account that EXP given is not based on overall game-length but time survived? "
Just like in rank there is a limited time for them to try and revive you(after they picked up your banner) before you can quit without being punished.
"What about new players who leave because they don't know there's a penalty, they should be punished too?"
Ignorance of the rule is not an excuse besides it is common sense to know that if you repeatedly leave games you would get punished(I recently just found out about this which is why I made this thread).
"My games are ruined because I constantly play with people who are below my skill level in casual, yet I don't believe I should be able to punish them. "
I don't get why you're comparing someone who isn't as skilled as you to someone who just quits the game everytime they go down. There's such a big difference I don't know where to even start.
" If I die to third partying after finishing off a squad should I be able to punish the people who killed me for ruining my game?"
This isn't even your teammate anymore.
" If my squad hot-drops and everyone lands in the same location leaving all of us woefully ill equipped and we die, should I be able to punish them for ruining my game? "
This is pretty much just a case of bad communication in the team. It's not even comparable to someone quitting and making the game 2 v all just cause they went down.
"You can't advocate for a blanket penalty that will affect everyone equally in a mode where there is literally nothing at stake, where people come to play as they please and enjoy the game at their own pace, where new players come to learn, while ignoring everything and anything contextually about why people leave."
You can enjoy the game how ever you want but it has its limits. If your actions are starting to negatively affect your teammates that is when you cross the line of justifying your actions with "just having fun".
"That's also not to say that every time someone leaves it's completely justified either. "
I'm not saying every time you leave you should be punished.
I'm saying REPEATED LEAVERS SHOULD BE PUNISHED. - BaldWraithSimp6 years agoNot applicable
I rarely leave my games even in casual lobbies. If I go down or die, I give my teammates a chance to rez/respawn me unless the enemies are sitting on my banner and even in those situations I watch them sometimes. If you die/get downed, I will shield swap/heal asap and run to the nearest respawn beacon/revive you first depending on beacon distance/threat nearby.
I do not have any problem with no penalty in casual mode. You are free to leave but there are some stupid people who will leave as soon as they get downed(like in 5 sec) and then you manage to kill the enemies and the win feels bitter or the people who leave when you are 50 m away from the respawn beacon and go to rez them, only to find out they left. Like why? It only takes 10 sec.
I leave my games if I have hopeless bot teammates tho depending on the situation. I can't stand stupidity for real.
- pastaclown6 years agoNot applicable
@Daze623 which once again falls into the, "There are multitudes of situations where leaving repeatedly to escape hostile situations is warranted and punishing said people is alienating, not to mention there's multitudes of circumstances where you'd quit early anyway as defeat is certain and being punished for it is just a slap in the face."
I won't grace you with another essay, but in essence your argument for this bears quite literally no solid foundation as a corporeal punishment as you'd be trying to punish something that's completely subjective and contextual rather than something that can be proven / disproved with hard evidence. It's why there's a penalty for quitting in ranked, and a penalty if you get caught teaming / cheating.
Also, you've got absolutely no say in how anyone plays / enjoys the game. There's no contract we sign that says we have to play out every single game, there's quite literally nothing at stake in casuals, and if you really think people owe you their time when you do nothing for them is laughable at best. By your logic I should be able to punish Wraith players because they're primarily the people who have been the most consistently toxic / leave / ruin my enjoyment of the game.
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