7 years ago
We need this system !
Hi guys, I have been thinking about this for a few days. An endorsement system, that I got inspired by Overwatch, should be implenmented in Apex to encourage people to keep play and prevent them fr...
Game. Developers need money giving people more free stuff keeps people from spending money seems like common sense to me fortnite has made it this long giving very few free things out the 45 packs I got for getting to lvl 100 is more stuff than fortnite has given me over 2 1/2 years and people still want more it makes no sense to me
@neillkorey wrote:Game. Developers need money giving people more free stuff keeps people from spending money seems like common sense to me fortnite has made it this long giving very few free things out the 45 packs I got for getting to lvl 100 is more stuff than fortnite has given me over 2 1/2 years and people still want more it makes no sense to me
Lets look at Heroes of the Storm's Lootbox System;
- First of all HotS is a f2p game.
- There is more then 80 heroes in HotS, You can level up each hero unlimitedly. Whenever a hero leveled you get a lootbox.
- Also there is a combined level and you get a rare lootbox at every 5 level / epic lootbox at every 25 level.
- Lets say you open a box and dont like what you get. you can reroll your lootbox up to 3 times with spending some golds (gold earned by playing games)
- Also recently they started to sell lootboxes with gold.
- If you get a duplicate u get fair amount of crafting shards so its relatively easy to craft skins you want.
But how they make money if they giving tens of thousands free boxes? They are selling monthly boosters which is only double your XP and gold gain per game. Also selling everything in the store with gems (gems like apex coins). Blizzard have managed to establish the perfect f2p system on this game.(It's very interesting when you think they're greedy Activision 🤔 )
So my point is funding a game while giving everything for free is possible. And yes, I know APEX is BR, HotS is moba they are different kind games and HotS can be a little extreme in giving free stuff but it is possible to adapt something like this system to apex. Actually we don't even want too many free things like in HotS...
I also don't understand why people oppose free things. Some people are fiercely opposed to this. It's like they're making the money, not the ea.
and yes, I'm too poor to spend hundreds of euros on gambling boxes. before people start telling me that. I am also very hungry against cosmetic products. I want to have everything that looks shining and beautiful. 😃
I would be 100 percent for this you gave them an option for a revenue stream and the reason people are against free stuff is because it means less money people are spending on the game and without revenue there will not be support for the game this is the first post that has given a way to get free stuff and still give the company money
@neillkoreyYes, DrunkenDuck's post is awesome.
@DrunkenDuck26Actually I have been playing on Battlenet for 3 years and I think now it's time for me to enter HotS ~
@DrunkenDuck26 wrote:
@neillkorey wrote:Game. Developers need money giving people more free stuff keeps people from spending money seems like common sense to me fortnite has made it this long giving very few free things out the 45 packs I got for getting to lvl 100 is more stuff than fortnite has given me over 2 1/2 years and people still want more it makes no sense to me
Lets look at Heroes of the Storm's Lootbox System;
- First of all HotS is a f2p game.
Blizzard have managed to establish the perfect f2p system on this game.
So my point is funding a game while giving everything for free is possible. And yes, I know APEX is BR, HotS is moba they are different kind games and HotS can be a little extreme in giving free stuff but it is possible to adapt something like this system to apex. Actually we don't even want too many free things like in HotS...
Alot of people may not know: HoTS was not a f2p game when it first came out.
It became free after it failed miserably against Dota 2 and LoL ( and still fail now)
I bought it after the hype. This is my #1 impulsive purchase of all time. Literally played for 2 days, went back to Dota 2 and never played again.
So I dun agree if you said "Blizzard have managed to establish the perfect f2p system on this game" -> Released at full price -> failed to keep its players -> released v2 as f2p -> failed til Blizzard announced the cancellation of all tournament and stop further development . How can it be a game with perfect f2p system?
Actually, your input made some sense, because I logon to Battlenet everyday, and I idid not recall I have ever seen any signs that HotS is free. I meann, if it is free, then why haven't I tried it yet ?
Anyway, I sort of wonders if there are any F2P games that have the perfect system to give unlimited free items that also makes money.
So far as I know, Hearthstone maybe ?????
@TJ400000 wrote:Actually, your input made some sense, because I logon to Battlenet everyday, and I idid not recall I have ever seen any signs that HotS is free. I meann, if it is free, then why haven't I tried it yet ?
Anyway, I sort of wonders if there are any F2P games that have the perfect system to give unlimited free items that also makes money.
So far as I know, Hearthstone maybe ?????
I cant think of any actually. Maybe Dota 2? Rofl it does give you some * skins, but u wont wanna wear.
One thing: there is super heathy marketplace for it. People selling alot of pretty skins at dirt cheap price. By dirt cheap, i meant u can easily buy a decent pretty skin for like few cents to 3 dollars. So the players decide the price of the item, not the developer.
Cuz of the marketplace, new/ rare skins cost a fortune literally ( 50$ to few thoudsands dollars) sometimes u can earn back also, i bought a skin for 15$, it become 50$ 1 year later lol.
But for Apex, the developer control everything, price is set by them so we cant do anything about it sadly.
Dota 2 is free but it is the game i spent the most ( should be around 500$ by now)
@d3adc3II wrote:
@DrunkenDuck26 wrote:
@neillkorey wrote:Game. Developers need money giving people more free stuff keeps people from spending money seems like common sense to me fortnite has made it this long giving very few free things out the 45 packs I got for getting to lvl 100 is more stuff than fortnite has given me over 2 1/2 years and people still want more it makes no sense to me
Lets look at Heroes of the Storm's Lootbox System;
- First of all HotS is a f2p game.
Blizzard have managed to establish the perfect f2p system on this game.
So my point is funding a game while giving everything for free is possible. And yes, I know APEX is BR, HotS is moba they are different kind games and HotS can be a little extreme in giving free stuff but it is possible to adapt something like this system to apex. Actually we don't even want too many free things like in HotS...
Alot of people may not know: HoTS was not a f2p game when it first came out.
It became free after it failed miserably against Dota 2 and LoL ( and still fail now)
I bought it after the hype. This is my #1 impulsive purchase of all time. Literally played for 2 days, went back to Dota 2 and never played again.
So I dun agree if you said "Blizzard have managed to establish the perfect f2p system on this game" -> Released at full price -> failed to keep its players -> released v2 as f2p -> failed til Blizzard announced the cancellation of all tournament and stop further development . How can it be a game with perfect f2p system?
I've been playing the game since the beta period. The game came out as f2p(I know because I played it that way.), but not all heroes were usable like Dota instead they needed to unlock one by one like LoL. When the Founder Pack was purchased, all of the vanilla heroes were opened instantly. It was just a limited time package for those who want to buy all heroes with money. I'm not going to discuss why the game isn't loved by LoL & DOTA players because this forum is not the place for it. Hots is not the subject here. I just gave the game as an example.
@DrunkenDuck26 wrote:
@d3adc3II wrote:
@DrunkenDuck26 wrote:
@neillkorey wrote:Game. Developers need money giving people more free stuff keeps people from spending money seems like common sense to me fortnite has made it this long giving very few free things out the 45 packs I got for getting to lvl 100 is more stuff than fortnite has given me over 2 1/2 years and people still want more it makes no sense to me
Lets look at Heroes of the Storm's Lootbox System;
- First of all HotS is a f2p game.
Blizzard have managed to establish the perfect f2p system on this game.
So my point is funding a game while giving everything for free is possible. And yes, I know APEX is BR, HotS is moba they are different kind games and HotS can be a little extreme in giving free stuff but it is possible to adapt something like this system to apex. Actually we don't even want too many free things like in HotS...
Alot of people may not know: HoTS was not a f2p game when it first came out.
It became free after it failed miserably against Dota 2 and LoL ( and still fail now)
I bought it after the hype. This is my #1 impulsive purchase of all time. Literally played for 2 days, went back to Dota 2 and never played again.
So I dun agree if you said "Blizzard have managed to establish the perfect f2p system on this game" -> Released at full price -> failed to keep its players -> released v2 as f2p -> failed til Blizzard announced the cancellation of all tournament and stop further development . How can it be a game with perfect f2p system?
I've been playing the game since the beta period. The game came out as f2p(I know because I played it that way.), but not all heroes were usable like Dota instead they needed to unlock one by one like LoL. When the Founder Pack was purchased, all of the vanilla heroes were opened instantly. It was just a limited time package for those who want to buy all heroes with money. I'm not going to discuss why the game isn't loved by LoL & DOTA players because this forum is not the place for it. Hots is not the subject here. I just gave the game as an example.
I think you're right. Probably HoTS came out as f2p , time flies, I don't really remember whyI bought it. Dun have much memory about HoTS, I bought it , played for 1 day and never played back. It's not because of the game itself, it's because I was very addicted in Dota 2 at that time.
Btw, as you also mentioned, it's difficult to apply such things from a MOBA game to FPS game. Skins are important in MOBA. People can pay much more for skins in MOBA than a FPS game, you and other players look at the heroes in entire match, usually people will commend on the nice skin someone got at the beginning of the match,
For FPS game, as soon as the match starts, no one really care bout skins anymore. I'm just curious which way to guys prefer:
- You need to pay real money to unlock new legend, like LOL, HoTs. The game will eventually give you something for free / or require grinding to get it free ( things like skins, banners)
- All legends are "almost" available for free, like what we have now. Skins require real money.