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Overall they're fine, nades are almost always avoidable. Radius need to be adjusted a bit. Not 'nerfed' but sometimes from mid-range frags/arcs do full damage when they should be doing less. I would think they should only do 100 if you're basically right next to one. Maybe more tiers of damage with each bracket of range?
Really unlucky if you get stuck from an arc.. that's where a pathfinder hook, wraith q, bang smoke, etc. is very useful but it's not over at that point; maybe lower the slow percentage a tiny bit. But if they get too weak no one will even use them in their bags, stock up on meds instead.
Thermites need use an area buff somehow, I agree. They're great for blocking doors and giving away your location 😃
Also, as previously suggested: pleaseee implement a separate grenade pouch, a new item you pickup with rarities- and is a 'body piece' just like a helmet, bag, or armor. That would help a lot later on when you're just dropping and swapping stuff
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- EA_Mako1 month ago
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