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That update to the Longbow & ect kinda saved the game. Sniping & ranged fights were almost non existent previously, but now it's a very common & reoccurring theme in the game. Without being OP, either. A very nice balance has been struck there IMO. Hate to think about where the game would be w/o that
Peacekeeper is okay. I feel like there's balance to it, but the gun could still use some work. It is indeed inconsistent & as a result pretty stupid at times. Damage varies too much. I'd prefer a gun that more consistently & reliably deals 35-95 damage as opposed to 8-120, with a lot of randomness. It's just not very dependable. I drop it after the 1st phase of the game pretty much always now. I also simply can't accept switching to my peacey mid-fight & being stuck in that gun * animation. That's the absolute worst
That being said, a lot of ppl still like the peacekeeper, ofc. I don't see it as being OP like how some people do. But I'd like to see the gun get some tuning. A little less BS on both ends of the spectrum would be welcomed
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- EA_Mako1 month ago
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