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How do you consider the wingman having such a big nerf? So you decreased the ammo count on the weapon, big deal. The heavy extended mags are so easy to find in this game, that it makes no difference. If you find this weapon in the early game it will still shred anyone's health and Armour down quickly. By mid game you have at least found a common or blue mag if not a purple. The damage output is way too high on this weapon and the range is insane. That's why its still one of if not the most used weapon in the game. They need to return the ammo count to its original state and SLOW the rate of fire of the weapon. The fact you can fire so many quick shots at close and sniper range hitting 45's for days in too much.
As for the mozambique I don't have too much to say. The weapon is not good in it's current state. It only fires 🏀 shots per clip and it's like shooting marshmallows at enemies. I only use the gun in worst case scenarios at first drop, otherwise I ditch it as soon as i come across any other gun I find. Maybe make it a dual wield weapon or up the ammo count per clip?
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