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17 Replies
- SC3E1013 years agoRising Ace
@Complulsion If you want to you can report this issue to an EA advisor. Link below.
Cheaters will find a way to cheat
well I uninstalled, legit fed up with continuously losing to someone with cheats it is even worse when it is an endgame situation, all fps games are suffering from kids who can't cope with not being good XD Hopefully the AI anti-cheat becomes universally used soon, till then forget it, fps games are nothing but cheater playgrounds these days and only a masochist can truly enjoy this crap
- SC3E1013 years agoRising Ace
@Complulsion You should try other games like single player games or games with a coop feature. I find those types of games more enjoyable then multiplayer games.
- Vdstrk3 years agoSeasoned Ace
@Complulsion
According to g0at (the youtuber), around 30% of players cheat in FPS games. This would make it for around 18 players, on average, cheating per lobby. That is around 6 squads potentially cheating in a form or another per match.
That excludes macros and zen. So supposedly that metric would include wallhacks and aimbots (and what is in between).
There is a somehow disturbing thought that comes to my mind when "assuming" the above metric. How do some people rise above so many cheaters without cheating themselves?
Are they cheating too (youtubers, streamers)? Or do they receive a "special treatment" (as in better protected lobbies, special accounts)?
I do not have answers to that. Not that would change anything anyway. - SC3E1013 years agoRising Ace
@Vdstrk It is a complex issue that a lot of game companies have to deal with on a daily bases.
There is no silver bullet that can stop all hackers or cheaters just whack a mole when ever it pops up basically.
- Vdstrk3 years agoSeasoned Ace@SC3E101 true. it does not even entirely depend on game developers. It depends on driver developers. Were drivers more secure, hacking would be more difficult to pull off.
- SC3E1013 years agoRising Ace
@Vdstrk Hackers and cheaters are becoming more sophisticated over the years in order to circumvent anti cheat systems.
There is a lot of money involved when people want to cheat or hack in games.
A cat and mouse chase with no end in sight.
- Vdstrk3 years agoSeasoned Ace
@SC3E101and what is the prime market for cheats? The most affluent of the countries.
Cheats may offer more features nowadays. The underlying system however is always the same. Access to memory. That is possible through poorly developed drivers, and through some hardware.
Both ways of access are detectable. The issue is how to prevent use of vulnerable drivers and\or specific hardware, not so much from the technical side as much as from the intrusive way that needs to be done.
the more drivers are excluded/prevented from running, the limited the functions a PC can perform. It would essentially turn into a "Uber-Console". I would be fine with having a PC that I can only use for gaming. But in general I would guess that is a poor solution as it might exclude a large portion of the population.
And even gamers. They may not be able to have stuff such as "disco lights" on their PC, because some of the drivers that manage LED light are not secure.
- SC3E1013 years agoRising Ace
@Vdstrk When people want to hack or cheat for whatever their reason may be there will be people who will provide these services to them for a fee.
Basically when there is a demand for something there will be supplies or services for it leading to profits for whoever provides them.
There will be a point in the future where EA or any gaming company won't be able to stop hackers or cheaters from running rampant in there games and any effort to stop them might hurt innocent players who might get caught in the crossfire.
- Vdstrk3 years agoSeasoned Ace@SC3E101 sure. The law of supply and demand.
Have you heard of AI anti cheat? Seems promising. And no. There won't be an AI counter.
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