Well, as I say, if gunplay is your thing then mixtape is the place. My game is centered around strategy, position, playing the clock, trying to control terms-of-engagement. All things that have little to no meaning in mixtape, at least not as I've experienced it. But I get why people like it.
Where we are in 100% agreement: "the ranked poi thing I just cannot get to grips with..." I hate it too. I never tire of asking people to explain why it is this way - why "competitive" players prefer it. And I have yet to hear a satisfactory answer. It's essentially a crutch for people who only care about gunplay, for whatever reasons still purport to like battle royale as a game type, and who hate being third partied. To me that makes them lazy players who can't be bothered to learn risk management and just prefer to have the developer deal with it for them. Why these people aren't playing team deathmatch is beyond me. Oh, right. Because it isn't ranked and if they don't have a rank to chase then they're not happy.