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To me I don't see the fundamental problems of the ranking system being addressed. Mostly just the surface complaints of players, which isn't really the core of the issue.
The issue is at a certain point it becomes worthless trying to advance because the tiers are all effed up. You can cut the scoring system however you want, damage, respawning, etc. etc. it doesn't matter. You just don't get rewarded beyond a certain point.
This is not about getting to a certain level and not advancing - everybody reaches a tier that caps at their ability level at some point, not everybody is a secret Grand Master/Apex. But the issue was, and is, that at a certain point, you just don't bother trying because there's no reward, in personal satisfaction or actual in game reward, for advancing.
That's why people just stop trying. While this is all about splitting hairs on how scoring is done, without addressing the tier problem, the main issue won't be changed.
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