Forum Discussion
5 years ago
@JonStriker126 30 seconds is too much for me as a PC m/k player. I spend between 10-15 seconds just punching the energy wall in my base getting bored and waiting for it to drop.
5 years ago
@Tad844
Yeah, I could totally see that as an M&KB user. Honestly, I think a big part of it is just the layout and interface as a controller user. Unless you have the menu cursor at full blast, it feels clunky navigating the interface. And in my experience, because stick isn't as precise, if you just crank up the cursor sensitivity then it's hard to make more precise movements on smaller icons, like the scopes.
So, between that and not really knowing what people want to do is just doesn't feel great. We I've said before, I feel rushed at times and I just end up frantically picking things, unless I have a specific challenge to do or something.
Maybe that feeling and stuff will get better with time, but right now it kind of sucks
Yeah, I could totally see that as an M&KB user. Honestly, I think a big part of it is just the layout and interface as a controller user. Unless you have the menu cursor at full blast, it feels clunky navigating the interface. And in my experience, because stick isn't as precise, if you just crank up the cursor sensitivity then it's hard to make more precise movements on smaller icons, like the scopes.
So, between that and not really knowing what people want to do is just doesn't feel great. We I've said before, I feel rushed at times and I just end up frantically picking things, unless I have a specific challenge to do or something.
Maybe that feeling and stuff will get better with time, but right now it kind of sucks
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