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its sweaty bcs they dont want to put you in functional teams your skill level ...
they will take a good player and pair him up with dead weight into lobbies where the average skill exceeds the Skill of the teammates for the sake of fast queue times.
Basic MM Math Example:
(Skill 1+ Skill 1+ Skill 10) divided by 3 equals average skill 4 ... but 4 is way to high for a Skill "1" player and most of the time the Skill "10" cant make up for his Skill "1" mates bcs they died before he even can grab a weapon and gets tripled in the process.
the Skill "1" teammates will start to complain the game was too sweaty, bcs the lobby skill is way above their skill ...
So the skilled player is angry and the 2 beginner players also, ending up in toxic conversations.
Lets face it , the a huge deal of the toxicity is homemade and a result of the Matchmaking.
So please stop throwing people into teams they cant keep up the pace, i know the math makes sense on paper but not in real life !
I'm gonna walk back my previous post just a little bit. I've been playing BR consistently the last three days with my buddy, and our matchmaking has been pretty reasonable overall. Two wins today.
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