Forum Discussion

MassiveVernon's avatar
5 years ago

You don’t realise how bad controller looting is til you play in pc lobbies

Honestly never thought about it before but since starting to play with friends on pc you really notice how terrible it is and how much of a disadvantage you’re at .

The big thing is not just the fact you can move whilst looting on k&m but the distance it lets you keep looting from . 

So how come this isn’t an option on controller anyway? You could easily just have the scrolling on the right stick and still be able to move with the left so what’s the issue?

38 Replies

  • MassiveVernon's avatar
    MassiveVernon
    5 years ago
    @BaldWraithSimp So? Why should the value change? Missing the point again and I cba to keep repeating it so scroll up . Also missing the point with the dpi , was saying that console aim assist essentially feels like a slight sensitivity drop over the target with some tracking. Mouse has higher precision so you want less aim assist as it’d only hinder you . Dpi effects sensitivity. Add that together. It would FEEL like your dpi was changing whilst playing if mouse had the same level aim assist . It wasn’t a literal statement lol
  • BaldWraithSimp's avatar
    BaldWraithSimp
    5 years ago

    @MassiveVernonWhy shouldn't it change if you are in PC lobbies? Why do you think PC AA is less than console AA if not for balance reasons? If you choose to play in PC lobbies, you should get the same AA as a PC controller player.

    And provided no points for why the value shouldn't change. Maybe do the math, 0.6 is 50% stronger that 0.4

  • MassiveVernon's avatar
    MassiveVernon
    5 years ago
    @BaldWraithSimp I’ll be totally honest I didn’t really read what you said properly just replied with anger between matches lol . Ill stick with it tho and say maybe it’s to do with framrate ? Being locked at 59fps on console compared to the 140+ on pc has gotta have its disadvantages so maybe the devs felt sorry for us 😛

    Again back to what I said earlier tho, match by input to avoid all this in the first place
  • BaldWraithSimp's avatar
    BaldWraithSimp
    5 years ago
    @MassiveVernon FPS limitation doesn't call for any extra advantage, not every PC player gets high fps and that's coming from me who plays on 50-60 fps.

    let's be real tho input based matchmaking will never happen.They just want to force the choice of few people(to play cross platform) on everyone, including the stronger console aim assist.
  • MassiveVernon's avatar
    MassiveVernon
    5 years ago
    @BaldWraithSimp No reason they couldn’t though so it’s just more * choices by the devs left for the players to deal with and argue amongst themselves. let’s leave it at then , seeing as this really wasn’t this thread was supposed to be about anyway. I just wanted to know why movement whilst looting couldn’t be implemented on console lol
  • KarvaRausku's avatar
    KarvaRausku
    5 years ago
    @MassiveVernon TBH not everyone can get that 140+ fps in this game. Most are playing with fps that dips from 60 to 120 to whatever random number apex desides.
    Only those that have 3060 or something like that can play with no drops in fps since the the poor optimization.
  • MandatoryIDtag's avatar
    MandatoryIDtag
    5 years ago

    @MassiveVernon Back on topic lol,  movement while looting would be a big feature to add to console, the game would feel so much more fluid, we'd definitely see a lot more clutch plays too.

    Or at the very least a better deathbox UI to streamline the looting process.

  • MassiveVernon's avatar
    MassiveVernon
    5 years ago
    @MandatoryIDtag Yeah it would really make a difference. Like you say , even just a better UI would be good . It’s not terrible as is , just could be better.

    The thing that annoys me most is the choice between either staying in death box when taking damage and potentially being obliterated before even getting a chance to back out , or leaving death box upon taking damage which can be really irritating when someone is poking you at long range . I can never decide what to leave the setting on as they’re both needed in different situations.

    Obviously adding movement whilst looting would nullify the downside to staying in box whilst taking damage .