GPU VRAM analysis: "Insane" is limited to 4GB - not optimized
Hello,
What I analyzed:
1. Apex on INSANE Texture streaming budget is limited to 4GB, (but I have Gigabyte RTX 2070 Super 8GB)
While you play it hits this limit.
In VideoConfig this is equal to : "setting.stream_memory" "3000000"
2. As for gameplay, most Videosettings even give worse Quality, such as :
- Ambient Light (sun reflects higher so you dont see anything)
- Shadow Quality: consumes 4 GB more memory if set to very high! -> Please remove this option from game as you dont differentiate quality difference, anyway
- or Model Quality ( more trees and gras is worse for identifying enemies)
so you should disable or turn to low.
3. Increasing to e.g. "setting.stream_memory" "5500000" is a good value for my settings and hitting limit around 7,0 GB
4. Most settings need restart, so VRAM consumptions take action ( except for Shadow Quality)
-> I strongly recommend, developers should remove these stupid unuseful Video Quality settings ( some metioned above)
and calculate INSANE memory consumption of Texture Streaming budget to be e.g. ~ 8 GB or more,
taking into consideration sum of ALL Video Setting Vram consumptions.
I guess they limit to 4GB, because Apex is too lazy to calculate other Video Settings Vram consumptions.