4.0 ain't it
I think I'm done for a while again. 4.0 was nice and all with lots of bug fixes but the game simply has too many core issues to make it fun. Played a bunch of conquest today, several different modes & maps and its still a running simulator and on top of that the air vehicles are just causing havoc out there. Used to be a rock paper scissors game they say where if you have a heli pilot that is just killing your team you grab an AA vehicle or a tank and have the secondary soflam the heli, dead. Anybody remember the HVM-II in BF4 pick up weapon? Great for taking down a heli that was murdering your team. Or shoot you could even have the engineer perk so that you kept 7 rockets on you along with the automated AA. Now if you are a ground troop you are simply fodder...75% of my deaths as infantry come to vehicles which seems far too high IMHO. Thats literally the tip of the tip of the iceberg but its not just a "nerf this or that" issue, its partially a content issue because tanks don't have soflams and the wildcats are just a terrible anti air solution currently. Transport chopper & condor take some 4 hits from an infantry AA so currently infantry has no shot to easily take them out. This is literally just 1 aspect of the game. If there was a TDM mode in the game at all times I'd play because there are only a few gunplay bugs in the game but I can get past those. Balance issues and just a general lack of content( and when I say content I'm not talking about maps in this case) are just going to take months if not years at the pace they are going and I think we all know they are going to move on completely at some point.