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That's my concern. They can't be bothered catching some of the most obvious cheats in 2042, then they're not going to catch people trying to be a bit more subtle in BF6. Players will be cheating in BF6, they're just going to be more subtle about it since the game is more expensive right now.
Cheaters are definitely using stuff to cancel animations, gun sway, recoil, amongst other things that are much harder to detect by just reviewing video. What is Dice doing to detect those players? They need to be checking players accuracy while mid air, because some of these people have the same accuracy stats as I do, but they're literally mid air landing head shots, or skipping sideways while insta-killing me. No way that's legit. Especially with all the animation bugs in this game, which throw the gun around all weird at times, but these people never seem to encounter that... strange.
At this point anti-cheat systems have basically turned into marketing tools. It’s all about finding a balance the majority of players can tolerate – not stopping cheating outright. The goal is just to make sure cheaters don’t ruin the game to the point where people quit and revenue starts dropping. So they clamp down on the most disruptive cases, but those who cheat in a “controlled” way are often left alone.
We’ve now reached a stage where cheating is so widespread that honest players are becoming the minority. And you can see the shift on forums too: fewer threads discussing cheaters, but more and more threads where people claim they’ve been falsely banned.
- RaginSam2 months agoSeasoned Ace
Well put. I can't think of anything else to add to that. It's exactly where we are at in the FPS space currently, and it sucks.
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