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Devs - Probably very rarely out of curiosity.
CM's - I'd imagine they are probably spending at least 1hr a day browsing the popular hangouts for BF discussion and summarizing it for the rest of the DICE team.
They're too occupied off platform on Twitter, Reddit and with their avocado toast. However, the Community Managers on here do an excellent job of making CliffsNotes of our issues and forwarding them to the proper team. They're a 10 but they only like playing games as the protagonist.
- Adamonic4 years agoLegend@2tq1uwuofjl7 be careful about questioning any employee, that will get you warned/banned really quickly.
To answer your question, in my opinion, the devs never come on these boards as it is all negative feedback about their work.
The CMs do visit here more frequently but are very selective in what they respond to. If you say they are doing an awesome job and the game is amazing, they will respond and thank you. If you are critical, they get offended very easily. They also ignore the elephants in the room per se. They know there are massive threads about the game that they blatantly ignore.
BLUF: they do not like any criticism, even when constructive and well thought out.
This thread and post will probably get deleted. - OskooI_0074 years agoSeasoned Ace
The devs don't come here. The CM's sometimes forward issues to the devs, where they're mostly ignored.
There's even a twitter post from a former DICE dev stating his feedback was ignored by his co-workers when he was working at DICE.
https://mobile.twitter.com/JohannGerell/status/1231834176149688320
- @OskooI_007 DICE has always had big Blizzard, "You think you want Classic WoW, but you don't." energy, thinking they're near perfect and always know best despite a long history showing otherwise. Meanwhile, after years of telling people they didn't want Classic WoW Blizzard is leaning heavily on it to keep people paying the monthly sub while retail flounders.
I'm hoping that 2042 is instilling some humility in the studio overall (not commenting on specific folks here, but the perception of the overall studio attitude which is driven by higher ups), but given that their prior mistakes and failures haven't seemed to bring any humility to the team I'm honestly not sure what else will.
Just imagine an honest, humble, transparent DICE that worked closely with the community to help improve the games and make them amazing. That'd be the day. - Adamonic4 years agoLegend@OskooI_007 ouch, this is a terrible look. Hopefully you don't get banned for posting this.
- FlibberMeister4 years agoSeasoned Ace
As a developer myself, I can imagine it would suck to read these forums about work you were passionate about.
I just resign myself to the fact that 2042 is for a different audience. As such the developers are building something they’re on board with and proud to be working on. And my issue is with, basically marketing.
Bf2042, as an engine, platform, environment is pretty ok. I mean it’s no destiny. But still pretty good.
it’s just, not what I’m looking for in a game.
Johann Gerell wrote:When I was at DICE and complained (in a respectful manner) in internal chats over *obviously* stupid design decisions in mainly bf1 Dom, and asked if no designers actually play the game, I was quickly shut down with equally stupid arguments from lead designers.
To clarify, the response I got was along the lines of ”remember that the designer of that xyz feature is in this Slack channel and you might hurt his feelings by asking a question like that”
IIRC that ”head in the ground” attitude was the only thing that drove me bonkers at DICE.
Asking co-workers if they play the game is quite the opposite of being respectful. And more importantly it doesn't feel remotely persuasive.
If the goal is to persuade then persuade. Check the emotions and ask yourself "How can I be most persuasive here?". If you are the genius you think you are than apply that genius to your salesmanship.
If you fail to persuade it's probably more productive for your take away to be "How could I have been more persuasive in that instance?" rather than "My leadership has their head in the sand."
(I'm not trying to defend DICE leadership in any way. I'm just critiquing the mindset expressed in that tweet.)
- ATFGunr4 years agoLegend@FlibberMeister I’m hoping the CMs do cut the wheat from the chaff though, as the players do have a lot of good ideas and bring forth some really legit concerns. If I was a dev I probably wouldn’t want to read forums where I got kicked in the junk all day, but hopefully they do get some of the constructive criticisms (bug reports) and the ideas. We’re the people they want to sell games to, as we’re the players of Battlefield, many who’ve played longer than the devs have worked in the industry. Theres a few trolls but the vast majority of people here love Battlefield, and want to see it be successful.
- Adamonic4 years agoLegend
At this point the game's development is complete. We can post as many great ideas as we want, but zero will be implemented in this title. They are strictly set on deployment of the remaining seasonal content (originally the Season 1 content broken into 4 seasons) and sustainment (bug fixes, balancing, etc).
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