General enjoyment went downhill after 5.0.
After playing 5.0 for a little while I feel like overall enjoyment from the game went downhill.
AR changes were stupid. Plain and simple. Instead of fixing a weapon based on its performance, you nerfed everything flat for no reason. This meant that some weapons stayed OP - RM68 says hello. Other guns such as AC42, ScarH became practically useless. Despite you selling skins for them. I think semi-auto and burst fire should never be affected by any kind of spread. It takes a lot of skill to use those modes effectively, and thus they should be rewarding.
Instead of nerfing good players, you know gave good players even more power to dominate noobs. I do enjoy it, I won't lie. It's satisfying owning low-skill trash when they're dumping 40-50 rounds full auto and missing every shot. But this is direct way to get rid of more players because they don't want to learn. They will just leave and go play something else. Besides its plain stupid when your AR has an accuracy of a shotgun, and other AR is still laser accurate for no reason.
Do you plan to turn LMGs into MMGs from BF5? Are you out of your mind? You now want people to camp atop skyscrapers and bipod? There is enough camping in this game. We need to give players a reason to PTFO instead of sitting in a bush all game.
The damage indicator is now bugged and shows random gibberish. It wasn't accurate before, but at least you could rely on it from time to time. Now it constantly shows random damage numbers, and always shows 100+ damage when I fight a single player, today I got 1350 damage numbers when meleed a camper. It's all over the place, I honestly have no idea how it went past QA and made it into the build.
Highly anticipated jet rockets are totally useless. No idea why you would even add them in such state.
And we have to wait until you fix the current weapon balance and introduce even more problems when "fixing" other categories.
My suggestion is simple - revert AR changes and get back to the drawing board. Balance each weapon according to its class / current performance. Increase recoil to prevent lasering from high distances, leaving a skill window for top players to learn.