Make SOFLAM work on stealth Helis even if in stealth mode!
An infantry soldier HAS to have a viable countermeasure against any vehicle and the fact that those damn stealth Helis are untouchable without you having a chance to react is just poor game design. At least make SOFLAMs lock on them even in stealth mode. This would also make the SOFLAM a much more usable tool.
And don't argue I could simply shoot the recoilless at them. Hitting those small Helis with a good pilot in them is next to impossible and they don't even die to just one shot.
EDIT:
I wrote this in anger after playing defense in breakthrough. After a few days I have this to add:
I stand by what I said. The stealth helis are broken. I learned that Rao is able to hack them and make their stealth mode break.
But after testing it myself I can tell you that it doesn't do sh*t. A good pilot will simply pop the flares and hide somewhere to recharge and return in order to kill your a*s before you can do anything.
So, what to do? Making SOFLAM work on the stealth heli in stealth mode is still my suggestion, but I think a nerf of the 30mm canon and the bombs should be added.
Everyone in this thread who claims that the helis don't need a massive nerf is afraid their good K/D will suffer because they won't be able to completely abuse it anymore.
This has to end. Defense on breakthrough is unplayable with a good enemy pilot.