Forum Discussion
33 Replies
- SirBobdk4 years agoSeasoned Ace
@Trokey66 wrote:By the Gods!
I remember the constant whinging on here about visibility in BFV being caused by 'too much clutter' on maps, now they are being lauded as fine detail?
Well that's the 'community' for you you.....
Yep, that amazes me too. Well, I guess most people seem to remember things much better than they really were.
- DaveTheBrave_USA4 years agoSeasoned Ace
@Trokey66I never complained about BFV having too much clutter. Actually several of 2042 maps are more reminiscent of BF 1942 maps from 2001-2002 for their level of detail, and hardware and software was not as sophisticated back then.
- trip1ex4 years agoNot applicable
bfV vanilla maps sucked.
Also comparing a big desert map to a small destroyed city map is rather pointless.
OF course I guess that is thrown aside in the name of nonsense? Because nonsense fits the narrative. And reality doesn't.
Also graphics don't equal playability.
- FlatChat4 years agoNot applicable
I'm not sure why anyone would have complained about too much clutter on maps in BF1 and BF5. Previous Battlefield maps had plenty of clutter and destruction (and levelution!).
The destruction, debris and atmosphere (graphic elements) helped gameplay IMO providing cover, realism and intrigue, rather than just lining up the ducks...
We need that back in 2042.
- trip1ex4 years agoNot applicable
@FlatChat wrote:I'm not sure why anyone would have complained about too much clutter on maps in BF1 and BF5. Previous Battlefield maps had plenty of clutter and destruction (and levelution!).
The destruction, debris and atmosphere (graphic elements) helped gameplay IMO providing cover, realism and intrigue, rather than just lining up the ducks...
We need that back in 2042.
Clutter is not the same thing as texture detail. A desert map is not the same thing as a city map.
No one said BF1 wasa cluttered.
You can pick much better comparisons in BF2042 for detail.
Graphics details do not equal playability.
- DaveTheBrave_USA4 years agoSeasoned Ace@trip1ex Actually I think it is interest and moneys worth playability if the desert map in question is Hour Glass for instance, big long sand dunes and empty rectangular buildings with practically no cover or interest. Comparing it to the graphic arts of a destroyed city map is the point.
- trip1ex4 years agoNot applicable
@DaveTheBrave_USA wrote:
@trip1exActually I think it is interest and moneys worth playability if the desert map in question is Hour Glass for instance, big long sand dunes and empty rectangular buildings with practically no cover or interest. Comparing it to the graphic arts of a destroyed city map is the point.It's a desert map. YOu have not played a big open desert map in BF before? There's been a few. BF1 had one. BF1942. There's been lots of other bigger more open maps. I think there one in BF2 and BF3. BF4 had one.
It's a pointless comparison to compare the graphical detail on a small city map to a big open desert map.
And graphics don't equal playability. All that graphical detail on that BFV map and it was a meh map. Total where's waldo map. Just hide in a corner and shoot guys that walk by. Run around in circles. I'm not hanging it on my wall. I'm playing it.
- Man_iLoveFishing4 years agoSeasoned Ace
@trip1exBut there are rooms with ladder. Or skyscraper big lobby with nothing. I guess city got evacuated well and all that decoration and furniture was taken with.
Once i was impressed in BFV when i was afk. I was proning and couple soldiers run above me. Literally stepped on me. Cause i blended in with a rock.
Look at the detail of buildings inside in bfv for example. Textures, posters on the wall. Those little things. - FlatChat4 years agoNot applicable
@trip1ex wrote:
@DaveTheBrave_USA wrote:
@trip1exActually I think it is interest and moneys worth playability if the desert map in question is Hour Glass for instance, big long sand dunes and empty rectangular buildings with practically no cover or interest. Comparing it to the graphic arts of a destroyed city map is the point.It's a desert map. YOu have not played a big open desert map in BF before? There's been a few. BF1 had one. BF1942. There's been lots of other bigger more open maps. I think there one in BF2 and BF3. BF4 had one.
It's a pointless comparison to compare the graphical detail on a small city map to a big open desert map.
And graphics don't equal playability. All that graphical detail on that BFV map and it was a meh map. Total where's waldo map. Just hide in a corner and shoot guys that walk by. Run around in circles. I'm not hanging it on my wall. I'm playing it.
Hourglass is a city map which has been inundated with sand dunes caused by global climate changes and loss of vegetation in that region.
As such facilities should have a lot more destruction and degradation, including rusted car and truck hulks, which would provide a lot more atmosphere and cover. Tunnels, underground stations etc would also help gameplay and add interest.
It just appears that maps, like other things in 2042, were rushed out the door and lack good game design and attention to detail.
It's about immersion and suspension of disbelief. - xM0T10NMANx4 years agoSeasoned Ace
Worst maps of any BF. Map designers and anyone who gave the thumbs up to these when completed... should all be fired.
- UnCazualGamer4 years agoNot applicable
Maps obviously are designed for Battle Royale, they have little or no cover in whole areas so you cant hide from choppers, tanks etc.
- DaveTheBrave_USA4 years agoSeasoned Ace@FlatChat I think you've hit the nail on the head. It's about immersion. These maps are the products of COVID infected work at homes! Stay up late watching TV. Wake up late and sit around all day in pajamas and put a little work in for Dice and collect a pay check. No real team collaboration. No impromptu discussions or exchange of ideas. No dropping by a work station to say "how you doing? Hey I got an idea." Collaboration instead done by Zoom meetings. And so you have what we have here a game that might have been produced under an autocratic socialist system taking 2-3 years with only 2 half decent maps, Orbital and Discard.
- trip1ex4 years agoNot applicable
@FlatChat wrote:
@trip1ex wrote:
@DaveTheBrave_USA wrote:
@trip1exActually I think it is interest and moneys worth playability if the desert map in question is Hour Glass for instance, big long sand dunes and empty rectangular buildings with practically no cover or interest. Comparing it to the graphic arts of a destroyed city map is the point.It's a desert map. YOu have not played a big open desert map in BF before? There's been a few. BF1 had one. BF1942. There's been lots of other bigger more open maps. I think there one in BF2 and BF3. BF4 had one.
It's a pointless comparison to compare the graphical detail on a small city map to a big open desert map.
And graphics don't equal playability. All that graphical detail on that BFV map and it was a meh map. Total where's waldo map. Just hide in a corner and shoot guys that walk by. Run around in circles. I'm not hanging it on my wall. I'm playing it.
Hourglass is a city map which has been inundated with sand dunes caused by global climate changes and loss of vegetation in that region.
As such facilities should have a lot more destruction and degradation, including rusted car and truck hulks, which would provide a lot more atmosphere and cover. Tunnels, underground stations etc would also help gameplay and add interest.
It just appears that maps, like other things in 2042, were rushed out the door and lack good game design and attention to detail.
It's about immersion and suspension of disbelief.Except it isn't a city map at all. It's covered in sand. IT's a desert map. The desert encroached and covered most of a stadium, freeway, village, a few city blocks.
- FlatChat4 years agoNot applicable
@trip1exWhatever, it's a city in the desert, let's call it Dubai...
- trip1ex4 years agoNot applicable
@FlatChat wrote:@trip1exWhatever, it's a city in the desert, let's call it Dubai...
no it's a desert map. it's covered in sand. IT's a not a city map in the desert.
Let's not make stuff up.
- FlatChat4 years agoNot applicable
It's not ALL covered in sand, there is more sand in some places, but not others. It's still a city map with clean roads, express lanes, nice new cars, traffic lights (I bet they still work), nicely watered and trimmed shrubbery around the buildings and glass skyscrapers. There are rats - so that proves it's a city.
But my point is that it's a faecal stool in all ways, like the other stool maps in 2042
DICE made STUFF UP - and we are the ones having to smell it.
- trip1ex4 years agoNot applicable
- FlatChat4 years agoNot applicable
OK, it's a dried sandy
- trip1ex4 years agoNot applicable
@FlatChat wrote:
@trip1exOK, it's dried sandy *.I think it's a fun map.
It's an old school big open BF map.
For those players who wanted a map full of clutter then I can understand the disappointment. It's harder to play the Where's Waldo game on this map.
I can also understand the disappointment from those who only know how to play by immediately beeline-ing for the next flag on foot. IT's not conducive to that either.
- DaveTheBrave_USA4 years agoSeasoned Ace@trip1ex Whatever it is the map is crap! This whole thing is a woke mess and it needs a woke intervention!
- Buzzfunk4 years agoNot applicable
Basically, the games premise is war and climate change.
It would have been much better if lets say hourglass, when you start the game, its a clean city. but due climate change, the storms come and go and would leave the city changes aka turn it into a semi city/desert maybe a few of the towers would collapse onto themselves. That way, the storms are not useless really. They add something ie change the balltlefield midgame. The same applies to all maps. Maybe Breakaway could have an earthquake or sort, or the ice begins to shift so the oil rig would collapse a bit. Any events like that would tie in with the story and make the maps more interesting. Im pretty sure the engine could do it. Maybe not. I dont know. I would forgive the lack of visual fidelity but as they are, nothing interesting happens. (minus the rocket launch).
- FlatChat4 years agoNot applicable
Not more woke please...
WTF! There are lights on in this, ah, DESERT map...no people, 98% sand, and there are F#!@$ing lights! No one turned the lights off!
- DaveTheBrave_USA4 years agoSeasoned Ace@Buzzfunk You have some good ideas and they might have made it a better game. Maybe it would have been better if they hadn't called it a Battlefield game but some other non teamwork kind of FPS. I don't know about AOD or other clans but they got to be real disappointed.
- DaveTheBrave_USA4 years agoSeasoned Ace@FlatChat Those must be solar powered lights that come on automatically for e real WOW effect.
- trip1ex4 years agoNot applicable
@FlatChat wrote:Not more woke please...
WTF! There are lights on in this, ah, DESERT map...no people, 98% sand, and there are F#!@$ing lights! No one turned the lights off!
lol I'm sure you could go back and make fun of every BF map for seemingly illogical discrepancies.