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Re: This Game Just Keeps Getting Worse! (Reshade/RTSS, GL Nerf, Server Pop.)

@KNlGHTMARE

I feel your frustration, yes, the new EA Anti cheat has blocked any program that hooks into the game from what I can tell. MSI Afterburner, RTSS and Reshade are just 3 of them, there are more that are affected. Any program that can hook into the game can in theory, inject code. EA can possibly white list the programs, but it may be a wile before they feel the need.

And yes, they need to reduce the number of players to start a server.

15 Replies

  • I'm reaching a point of profound frustration, and I fear that my passion for this game may dwindle if these issues are not promptly and effectively addressed.

  • ATFGunr's avatar
    ATFGunr
    Legend
    2 years ago
    @KNlGHTMARE You’re not alone, and hopefully enough forum users also select “me too” as it’s a tracked metric. I use Ryzen Master and ASUS GPU tweak to boost my PC performance in 2042 as it’s so horribly optimized. I’m just waiting for some kind of random ban for using those legitimate programs.
  • UP_LordPlumber's avatar
    UP_LordPlumber
    Seasoned Ace
    2 years ago
    @sk1lld I wonder why some other overlays still work. GeForce experience, AMD ReLive, Ghub, Discord and Overwolf still work fine.

    Im not sure what RTSS or Reshade is, but monitoring such as RivaTuner can be replaced by built in GPU soft. I don't think many people are playing and staring at their PC vitals the entire time.
  • sk1lld's avatar
    sk1lld
    Legend
    2 years ago

    @UP_LordPlumber wrote:
    @sk1lldI wonder why some other overlays still work. GeForce experience, AMD ReLive, Ghub, Discord and Overwolf still work fine.

    Im not sure what RTSS or Reshade is, but monitoring such as RivaTuner can be replaced by built in GPU soft. I don't think many people are playing and staring at their PC vitals the entire time.

    I'm guessing that the programs you mention are whitelisted and some you mention are overlays that don't hook into the game. I see some programs that aren't working in tech support. Reshade is a software that allows you to increase sharpness and colors and RTSS "Revatuner Statistics Server" Is required for MSI Afterburner to work. All I know is all 3 programs hook into the game and don't work. So, I'm guessing EA is limiting games that hook into the game, like I said a guess only.

  • @sk1lld I am by no means trying to stir the pot or create an argument... But do you see these things as an advantage that pc has over console? That pc players can tweak their graphics in ways that consoles cannot.
  • sk1lld's avatar
    sk1lld
    Legend
    2 years ago

    @xVulture

    I don't really know, my guess is yes, it's a small advantage. But I don't know for sure having never used them.

    My feeling is there should have never been cross play in the first place without mouse and keyboard support and without the ability to tweak the game in ways that console can't.

    EDIT; Who am I kidding? I play on a 165HZ monitor with a PC that can push all of that. That in itself is an advantage.

  • VOLBANKER_PC's avatar
    VOLBANKER_PC
    Seasoned Ace
    2 years ago
    @xVulture PC players can set all graphics to Minimal which console gamers can’t.

    In earlier titles it meant you could see players who thought they were hiding in long grass for example, except on your screen the grass was much less dense because you ran with minimal graphics.

    If it’s still like that, console players have that problem vs. PC players.
  • cso7777's avatar
    cso7777
    Seasoned Ace
    2 years ago
    @xVulture RTSS gives no advantage, it shows stats (FPS, CPU-usage etc) and can be used for capping FPS, at very consistent frametimes (the latter perhaps still works).
  • @xVulture

    Reshade won't make you a better player. If you suck without Reshade, it will not magically improve your abilities. Any assertions to the contrary are baseless and delusional.
     
    PC and consoles will forever remain distinct in several aspects, such as FPS, aim-assist, input methods, and input lag, to name a few. Therefore, it is utterly senseless and illogical to fixate on Reshade as a pivotal advantageous factor in this comparison; because it isn't. These platforms inherently differ in numerous ways, and it is entirely valid to argue the case for either platform based on their unique characteristics.
     
    While it's understandable that some players may seek a more comfortable gaming experience, such as simply adjusting the brightness in dark atmosphere games, it is difficult to impose restrictions in this regard. However, it's important to note that Reshade serves a different purpose. Reshade is commonly used for legitimate reasons, including enhancing lighting, making dark areas darker, introducing other anti-aliasing options, and eliminating unpleasant color tints. Penalizing users based on mere speculation of potential misuse is uncalled for and lacks proper justification.

    Focusing solely on Reshade as a means of "manipulation" disregards the broader significance of players' desire to personalize their gaming experience. This desire extends beyond the scope of Reshade itself. In fact, most GPU software already provides many of the features offered by Reshade. However, players often prefer Reshade due to its reduced impact on performance and ease of use.

  • xVulture's avatar
    xVulture
    2 years ago
    @KNlGHTMARE Again, I wasn't trying to start a back n forth. I thank you for the input though. As a console player I don't know anything about the software ya'll are saying doesn't work after the update.
    I agree that is sucks for them to prevent pc players from making their experience custom.
    I also think that crossplay is silly but since it is what we get, then the advantages of both pc/console should be neutralized as best as possible. I'm glad that's not my job!
  • ATFGunr's avatar
    ATFGunr
    Legend
    2 years ago

    @sk1lld wrote:

    @xVulture

    I don't really know, my guess is yes, it's a small advantage. But I don't know for sure having never used them.

    My feeling is there should have never been cross play in the first place without mouse and keyboard support and without the ability to tweak the game in ways that console can't.

    EDIT; Who am I kidding? I play on a 165HZ monitor with a PC that can push all of that. That in itself is an advantage.


    Your monitor is not an unfair advantage. I could play on a 32” monitor or a 60” TV. I could play over wifi or wired, wired is an advantage but not an unfair one. I could push a couch closer to the TV and that’s an advantage. Playing on headphones instead of speakers is an advantage. It’s a long list of things that could be perceived that way. Anything that unfairly changes the intended behaviour of the game, like recoil control, wall hacks etc are the real problem. RTSS is not the issue. Imagine if they throttled performance so that all video cards played like a 2080 in a laptop to be “fair”?

  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    2 years ago

    I used reshade to add sharpen and saturate some colors. Nvidia offers also sharpening but reshades was more precise and good quality.

  • 80uwjx4m1chc's avatar
    80uwjx4m1chc
    New Ace
    2 years ago

    It's been so long since I was PC Gaming. But I used to get fed up with what felt like constantly having to upgrade my Graphics card or add more RAM, change CPU etc just to be able to match the specs of the newest game that just came out only to find that it didn't look anything near as good as the "Cinematic Trailers" anyway. Oh, and by the way, they should be banned from using trailers to showcase a game that looks ABSOLUTELY Nothing like then trailers either way.

    I got into Console Gaming because I don't have that much time anymore, and just switching on the TV and firing up the PS5 is good enough for me now at my age, I just want to have some quick games with as much fun as possible.

    However, I do feel that the graphics sometimes seem to be horrible on the PS5, which goes against the marketing hype that was all over the place before the launch of it. They bragged about how much more powerful it will be etc. And I have to say that The Last Of Us P2 looks fantastic on it, but BF2042 looks rubbish in comparison.

    So, is this a Game Developer fault, or is it Frostbite or both ?

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    2 years ago

    @80uwjx4m1chcConsoles are just proprietary PC's. I'll take a 2-4 year old mid end PC over a console any day. The only advantage is that developers can (if they're so inclined to) optimize the living hell out of that system.

    You don't need to keep upgrading. Ram is good for the life of the PC and not that expensive. If you get a good CPU/GPU combo, that'll outperform any console by a large margin, for years, not even close.

    The reason some games look better is because they're prioritizing different things. A multiplayer fps game will usually try to have higher frame rate at the cost of visuals, and single player games will do the opposite. Also, console use a lot of scaling tricks. So if there isn't a whole lot going on, it's going to render the scene beautifully, but once it starts taxing system, you're going to get some scaling.

    You don't need to play every game at the highest fidelity and try to keep up with developers pushing tech to the limits. You don't have to play that game. Even with everything on low, it's going to look better on PC.

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    2 years ago

    @xVulture wrote:
    @sk1lldI am by no means trying to stir the pot or create an argument... But do you see these things as an advantage that pc has over console? That pc players can tweak their graphics in ways that consoles cannot.

    It can be a VERY small advantage only because it can make visuals pop a little more, make things more vibrant. It really depends on the game though, and you really can't change much with 3rd party software. In-game settings are far more important to tweak IMO.

    All of that advantage gets thrown out when Aim Assist is part of the equation though. PC players rely so heavily on being able to identify the target, then track the target. When there's a bunch of visual clutter, that becomes a very strenuous task. Controller players just have to identify the target, then the assist will help them get onto target, and stay on target regardless of all the particle effects. PC players have to make every single minor adjustment while tracking. Including, micro stutters, visual clutter, weird movement because of networking, and the list goes on.

    So the point is, NO, it's not really an advantage at all.

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