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pecmeserp's avatar
4 years ago

Server tickrate

It may seem strange, but why even in advancing modes by EA in 16v16 or 32v32 is the same 45Hz tick rate used (not 60 or higher)? Okay, maybe in 128 player modes this worked very badly and increased the load by X times on the server and client, but what has happened since BF4?

I understand that the start of the game was rather unsuccessful in terms of performance. On medium-low fps it was around 60-80, now with rays in high it is about 80-100.
Maybe DICE has a plan to implement this feature next season (if the game survives)?

P.S. Say thank you for not 30Hz.

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