2 years ago
Time to nerf Wildcat
You have nerfed everything else pretty much but AA still stays stupidly strong. Can you please tell me what is the the safe height and distance to avoid being locked by insanely overpowered small...
I agree with you. The only thing I am concerned about is the range to lock on. 700m or more is way too much range to use on a weapon that takes no skill to use and that deals 65 dmg per rocket.
@ImmutabIe wrote:I agree with you. The only thing I am concerned about is the range to lock on. 700m or more is way too much range to use on a weapon that takes no skill to use and that deals 65 dmg per rocket.
It is 65 dmg that will almost never be inflicted between countermeasures, cover and bellow radar.
@UP_HawxxeyeHehe, what's the usage of Jet if you have to fly it below radar all the time. How can I deal with Wildcat camper and other vehicles to help my team if it can lock on me at any height or range.
Let's say I go for the kill and something with 700m range locks on me so I have to finish my attack and pop flares at the same time. I won't have enough time to fly to safety because flares don't last long and there is that stupid flares reload animation where animation goes down first and then starts filling up. But leave that aside Wildcat and any lock-on AA other than Soflam that needs team effor shouldn't be dealing more than 40-45 damage per rocket.
Wildcat, a nerf? Lol the joke...It's the attack helicopter that needs a nerf