@VRACinque wrote:
SPOILER long post incoming. Because to answer to this topic we have to cover few things.
[...]
I agree to all of this + want to add my thoughts to the most important points:
The classes have strong synergies. You can't just have a Team full of Medics against Tanks. You can't camp with your sniper forever - You need someone to give ammo.
The Specialists have no synergie at all. Just a bunch of random af abilities. Since everyone can do everything it all comes down to their active and passive ability. But they just don't work together at all... They are not so special after all...
Do I need a Sundance in my squad? No...
Do I need a Falck? Nice to have maybe but everyone can revive and spam health packs... So.. No...
If I go in a vehicle I dont even care about the character at all. There is not a single specialist that fit for vehicles at all.
If you look at every other hero shooter the Heros/Specialists always have a Role that they fill. They don't just change their loadout and become the super soldier that can do literally everything.
BF2042 never give me the feel to make a decision towards my squad because nobody cares and nobody needs to care.
All specialists are egoistic "I want this, and this and this" all you can eat idiots...
Being a medic with selfheal, long range sniper, ammo crate and sensor ball.. no need for any teamplay. Just a poor design.
The other thing that I hate about them is the stupidity in visuals in combination with their loadout.
In previous BFs you had detailed Characters where you could see all of their Loadout even when they switched Weapons.
In 2042 the stuff just disappears because it would look ridiciolous when Sundace wingsuites away with and LMG + Rocketlauncher.
In BF3 I can not just see the class they have but I can see "This guy has a Stinger on his back".
Ofc knowing the specific loadout was not important for gameplay. If I see an engineer as a Tank or Heli I smell danger and focus on that guy anyway.
But it has something to do with love for detail and immersion. BF2042 lacks in all of it.
Plus it's dumb when a sniper pulls out a AA Rocket out of his... Pants. How can I predict that as a pilot?
And ofc.. the cringe... They all need do become more serious to fit the world that BF2042 wants to be.
I wouldn't mind to have 10+ specialists if they were truly unique like a class.
There can be a close range recon like paik (shotgun, MPs), and a long range recon like caspar (Snipers, DMRs). They would fit specific roles and should only be able to do that. They would partly overlap with the loadouts ofc. But they would be A TRUE SPECIALIST of 1 specific role. Not mediocre at everything while a medic can do all of that better because of additional self heal.