All games in the EA catalog running under the frostbite engine have been experiencing the same bugs : slow menus, huge latency in solo mode and more! EA will tell you this is your TV or another excuse meanwhile they are aware of the situation! (same for playstation who will say you are the first people that point out this bug). According to an article ( translated from Frecnh by google : https://www-gamekult-com.translate.goog/actualite/mais-bon-sang-c-est-quoi-le-probleme-avec-frostbite-et-electronic-arts-3050817023.html?_x_tr_sl=fr&_x_tr_tl=en&_x_tr_hl=fr&_x_tr_pto=wapp )
I suggest you to read it, it’s really interesting and it helps to understand why there is so many problems with those games under the Frostbite engine.
Regarding the extreme latency for the menus, it could be explained both because of how Frostbite is designed and the fact developpers are facing an engine that is not well documented (fact mentionned by the above article)!
Indeed, “The Frostbite Engine is a multiplayer FPS engine. The whole basic architecture is defined around a client-server system. If you want to make a single player game, the engine forces you to do three times more things than necessary You will do more work because the architecture asks you if you want to run such and such thing on the client or on the server. If it runs on the server, the engine will ask you how to manage the latency, how to fix for bad network between clients - what players call netcode. All of these things will get in your way in your implementation phase. “
https://youtu.be/OjYIczSzqEA?t=208
A french streamer, Lusty, already reported that many users got slow menus on Madden 2023, a game running under Frostbite.. sad news. We expect better on FIFA 23. We hope…