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Rockumo's avatar
Rockumo
Not applicable
3 years ago

Mouse Input lag and glitch related to CPU usage( increase whit set CPU affinity)

Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number RTX 2070
Enter RAM memory size in GB 24Gb
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region Europe
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm)
Summarize your bug Setting processor affinity below 80% of all cores induses mouse lag and mouse movement skip only keyboard input and game visuals are not efected
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Set bf2042 affinity to 50% of all available cores to do so you have to set EA launcher affinity to 50% of available cores For EAC to copy them to bf 2042.exe
What happens when the bug occurs? Moving mouse in all directions moves the screen as if its a slideshow moving the mouse faster ingame mouse movements stop (this is even encoutered whitout changing cpu affinity, while the players PC is under a load of extent visuals and multiple other players in close area. Making it hard to reproduce under random circumstances) Game visuals, and movement whit just keyboard whit 50% of cores only is not effected Making the CPU cores related to mouse input lag and veird behavior issues for PC players
What should be happening instead? mouse input shouldn't be there if there is no input lag on keyboard or other peripherals or under visual load.

Set bf2042 CPU affinity  to below  all of the cores by 50% 
to do so setting EA app CPU affinity for EAC to copy it to BF2042.EXE

join a mutyplayer and try to move your mouse

the mouse input personaly totaly represents the verid input lag and mouse glitches i get in battle close quaters or when many enemys are nearby
but whit increased representacion visualy and its input stops or glitches

Notice that keyboard input and visual input is barely lagging compared the the mouse input

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