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TRBZNOF's avatar
TRBZNOF
Seasoned Scout
6 hours ago

Battlefield 6 feedback

As a BF fan, I will not be pre-ordering this game, and I'm providing my feedback in the form of headings and explanations about the game's pros, cons, and missing details.

MAPS
I truly liked the maps, with the exception of the US Brooklyn map, which felt a bit forced, although some will surely appreciate it. The destruction is quite successful, but a 1-2 score for a map being completely destroyed makes the game even livelier.

However, on the Iberian Offensive map, while flying a plane or helicopter, it takes 5 seconds to reach the distant helicopter at the (F) flag. It's not really possible to stay in the map with a plane; you have to climb into the sky and dive. There seems to be a bug in aerial combat; I haven't quite figured it out, but there's an issue.

CLASSES
They said the classes were reduced to four again! I would say they were reduced to three.

Can someone explain to me what the Assault class contributes to their team besides themselves?
Do they revive? All the other classes already do that.
Do they throw a first aid kit? No, the Support group has first aid packs.
Do they use a defibrillator? No, the Support group also does that. There's also the ridiculous situation where everyone can revive everyone else, so everyone just keeps going from where they left off in the fight.
What is the purpose of this Assault Class!

I also want to mention the Engineer.
I have a repair kit in one hand, and an RPG and MANPAD in the other! The change on the Iberian Offensive map has many players choosing the Engineer class. It's almost impossible to fly a helicopter or plane due to the use of MANPADs. Which one are you going to run from? I climb into the stratosphere with my plane, and the MANPAD can still lock on. The Engineer class should have to choose only one of these two weapons, and the range of the MANPAD needs to be adjusted.

The Support class has turned into the Assault class. The Mortar, which is very important in the game, was not shown, and no information was seen about it being added to the game. It is a must-have weapon for "Baboons" who find bugs and camp on rooftops. It should be in the mid-tier.

The "lighthouse effect" on the Sniper class's scope is overly exaggerated and needs to be marketed. Also, the Claymore Pieces for this class. This is an essential piece of equipment for this class to watch their own back.

WEAPONS
Weapons should be specific to their classes. If you break some of the taboos of BF, you might as well play Battlefield 2042. With its BF4-style colorful skins, I'm sensing BF 2042 gameplay mechanics in this Battlefield 6.

Weapon recoil and control are way too easy. How can a submachine gun be easier to control than an assault rifle? This weapon control and the ability for all classes to use all weapons needs to be fixed.
Classes should absolutely use their unique weapons.
The gun sounds are bad; they're all very different from each other. I guess this is because it's the beta. The gun sounds in the BF series are far too...

VEHICLES
As a pilot, I had a detailed section on how the helicopter flies like a UFO. I don't want to revisit those ridiculous flight mechanics that resemble BF2042.

It's incredibly absurd to use both a rocket launcher and an anti-aircraft missile. You can't even take off from the ground, let alone fly. Didn't you weigh the pros and cons at all? What kind of logic is this? Who are you going to flare in the sky? The planes! The helicopters! The Tunguska! And dozens of engineers! This definitely needs to be addressed. The gunner has 12 rounds; does the pilot have to fire in bursts? We're not asking you to invent something completely new. I can't understand why jeeps with no glass, frames, or armor are roaming the battlefield as if they're going on a picnic. At least the Humvees had armored plating!

GAME MECHANICS
The game speed is too high; even when crouching, you move like a fast young T-Rex. There's an unnecessary rush, and I still feel a better hit registration.
The sliding animation on the ground has been removed; sliding on damp grass like Cristiano Ronaldo only happens on a green, wet field.
The knife animation is too short. If you're aiming for a knife kill, it should be a more stylish and beautiful move.
Throwing a grenade is so comical. Throwing something out of your pocket with no motion is one of the ugliest throws I've ever seen.

OPTIONS-EXPECTATIONS
XBOX or PS console players should definitely be separated. It should be fair. I can't cry about PC players killing me; there's no problem with them killing me, and I'm not free or better. I don't want to be in the same environment as cheaters. There were cheaters even in the beta. When you turn off cross-platform, you can't find players like they couldn't in BF2042. This issue needs to be addressed as soon as possible.
The Commander option should be added. In BF2, an active commander had a huge impact on the game. The ability to open fire while a flag was being captured could affect the outcome.
There should be an option to mute the female voices in America.
It wasn't specified who won, and the scoreboard wasn't shown. What's the point of writing "Who Won" in capital letters?
There should be hardcore servers.
It would be nice to have a stat tracking system like Battlelog from the old series.

CONCLUSION
I played the beta non-stop and made these observations. There may be things I don't know or misunderstood.
If you say, "Let COD players and APEX players come," BATTLEFIELD players will not. If you continue to mess with the taboos and mechanics of the BF game, you can't find any balance.
I don't want to deal with a game that is a BF4 with a BF2042, the worst game in the BF series, but I'm willing to give the game a chance based on all the features of the soldier classes that will be announced!
I will not pre-order!

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