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JRVolts's avatar
JRVolts
Seasoned Adventurer
22 days ago

Sniper and maps Feedback

The Reduce Glint is already in the beta 

It's in Optic Accessory 

 ( AG Coating 

Reduces the amount of reflected light, Narrowing the visible cone of the scope glint) 

I've unlock it and it seems to make the difference as can sniper from longer distance where it's harder for the players as they havnt got a massive glint to aim as in the other battlefield games it's not less then the other games it seems to be the same when you put on the reduced glint as someone else in the lobby was using the glint reduced and when i was looking at it its the same glint brightness as all the other battlefield games its not to bright and not to low in brightness its prefect for those who like long range snipering like all the other battlefield games 

There's still some things they need to sort with that sniper with the inconsistent with the bullet drop as it's hit and miss it's not consistent as it doesn't drop at all then sometimes it drops suddenly and they need to fix the one shot kill to the chest/arm with full heath even from 80mm to 90mm away and upwards as I've done multiple one kill shots to chest/arm from 80mm away and upwards range then get a hit mark from close about 30mm downwards range it doesn't make sense so it's something they need to fix with the bullet drop inconsistent and the one shot kill to chest/arm with full heath as if you take the bullet drop away and one shot kill to chest/ arm  it's taking the sniper experience out of the battlefield where you are actually rewarded for getting a headshot kill as you know you can just aim for the body area and it's a automatically one shot kill from even long distances its taking the great battlefield snipering away where you have to judge the distances and actually put time in to learn and get used to to the snipering with judging the distances to actually get that rewarded headshot kill.

 

On the maps are very small and there's not alot of high place it let's you go to as it says out of map return to the map when you get too high on a rock or building its makes it hard for long range distances snipering and makes for head glitching ( hiding behind something just so your head is out ) as you can't get high enough and maps are way too small even conquest the maps are tiny compared to the other battlefield games it feels the maps are that small it's made for more running and gunning close combat gunplay than actually long distance snipering across the map as you can't get high enough without being outside the map.

 

I'm really impressed with the beta so far but with the one shot sniper to chest/arm from long distance and small maps and can't get high enough for actually long range snipering is taking the great battlefield snipering experience away if sniper and can get high enough and maps was bigger like in all the other battlefield games the sniper would be excellent like it always is when you get that reward from judging the distances to that headshot kill instead of just aiming for the body and knowing its automatically a one shot kill with full heath from even long distances.

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