Aim Assist Is Out of Control in Crossplay
I’m on PC, mouse and keyboard, and I’m getting tired of losing fights to console players who have aim assist doing half the work for them. It is not a small thing anymore. It is strong enough that it feels like they are getting a built in aimbot.
On PC, if I miss, I miss. I have to actually track, flick, correct, control recoil. On controller right now, the game is helping track the target. So you end up in these gunfights where you can tell the other player is not actually aiming that well, the game is just locking them onto you. That is not skill, that is the assist doing the heavy lifting.
What this turns into is free kills for controller players. They can ego peek, swing wide, or run straight at you and the game will keep them on target. Meanwhile the PC player has to be perfect. That is backward. The input that requires more effort is the one getting punished.
This is why people are mad about it. It makes playing on PC in crossplay lobbies miserable. You load in, you do everything right, and you still lose to someone whose aim is being corrected by the game. After a while it does not feel competitive, it just feels rigged toward controller.
So here is what needs to happen.
Give PC an option to turn off crossplay with console. Let PC players fight other PC players who also have to aim for real.
or
If crossplay is staying on, then tone down aim assist in mixed lobbies or give PC some kind of equivalent help. You cannot have one input getting sticky aim and the other one getting nothing.
I am not saying remove aim assist from console entirely. Console needs some help, that is fine. The problem is when that assist starts beating actual mouse aim. That is where it becomes unfair.
Right now it really does feel like console is getting a free aimbot and PC has to sweat for every kill. That is not balance. EA needs to fix it or at least give us the choice to opt out.