Forum Discussion
90 Replies
- TrumpetiPoiss2 months agoSeasoned Newcomer
I mean, you can say "pick up a controller," but the reality is aim assist in this game absolutely does influence gunfights. It is not about whether controller players can aim or not, obviously many can. The issue is that controller has built-in rotational tracking and very low recoil compensation, while mouse has to manually control all of that.
On controller, the weapons kick way less because the stick input is smoothed and stabilized.
On mouse:
Recoil is full strength, pixel for pixel.
You have to manually counter every vertical and horizontal movement yourself.On controller:
Recoil is filtered so it does not spike or jitter.
The aim assist system helps keep the reticle from drifting off the target.So yes, controller does effectively have less recoil.
So "learn to aim" goes both ways. Try turning aim assist completely off and see how different it feels. It is not the same as PC aiming. And saying "Snap does not work, so it is fine" does not change the fact that rotational aim assist is the real strong part.
No hate to controller players, just saying the assist plus recoil smoothing is a real mechanical advantage in close and mid range fights.
Skill is skill, but if the game is correcting your tracking and smoothing your recoil, that is an advantage. Just be honest about that part.
i would say Option to turn off Crossplay has to be there.. but EA is afraid their game gonna die. (probably soon it will die anyway like BF V firestorm) - ShoocherLane2 months agoSeasoned Scout
Me and you have completely opposite experiences my friend. Both me and my friend play on series X, and neither of us feel any aim assist.
- thelongestyodel2 months agoNew Rookie
"By far the best" I love absolutes from someone random opinion. lol
I say controller is by far NOT the best input, from having both, using both, and being over the age of 35. It's a mess on PS5 and I spend 20 minutes a day messing with it to feel AS GOOD as M&K.
\SMH
So no, you can't fathom blaming yourself because it'll bruise your ego.
- The_DoctorsWife12 months agoSeasoned Adventurer
Console player here. Aim assist drives me insane and I turned it off day one. I aim without it.
- Armadon12 months agoNew Scout
So it seems like they are nerfing aim assist soon but I will say it does suck in some aspects so idk why pc players are complaining.
Its screwed me over pretty often for longer ranges. Ill be aiming at a target and a different enemy will run by them and COMPLETELY pull my reticle towards the new target runner (not the one I was aiming at).
It constantly feels like im fighting my weapon like a ghost is shifting it around while im trying to shoot and stay steady on one target.
With the new update there should be a way to limit aim assist at long range but heighten it at shorter ranges. Right now you just adjust it for all ranges and I left it it kind of low so it stops screwing me but now I keep overshooting closer ranges because the reticle doesnt "stick" to the target as much. Or maybe some kind of update for the aim assist to stay onto your first target unless you take the reticle off them.
- AchillezBF2 months agoNew Veteran
I don't even understand what you are trying to say with that comment. lol
thelongestyodel wrote:
I say controller is by far NOT the best input
That's from someone's random opinion. I can agree that my statement is not 100% correct though, it does depend on the situation.
thelongestyodel wrote:
from having both, using both, and being over the age of 35. It's a mess on PS5 and I spend 20 minutes a day messing with it to feel AS GOOD as M&K.
"Tell me your bad with controller without telling me your bad with controller"
As I said before, the aim assist in this game is very good in some situations, but it can be very frustrating in others. It really shines in 1v1 gunfights where your opponent is trying to shoot you back.
It is a good thing for both m&k and controller players that they address this and is looking at a way to balance both aim assist and (removing) the reduced recoil, as they said they will. Looking forward to see how it feels after the balance update. - HillbillyJohn2 months agoSeasoned Ace
I'm not lying, lol, I cannot see any perceivable aim assist with a controller on PC, oh and I'm not your friend and you might want to think twice about calling people liars.
- strikeking0232 months agoRising Vanguard
The aim assist is terrible. Console players have to turn it way down or to 0. If you slate shooting at a person and someone else is even close it pulls to the person you were not shooting at,
- roadkilled802 months agoSeasoned Hotshot
I personally have not felt console aim assist is broken. I have fought plenty of controller users and haven't had any problems killing them.
- ROCKWELL2022 months agoSeasoned Novice
Take a read, I thought this was interesting.
Why BF6 Aim Assist Feels So Strong
EA/DICE typically try to “equalize” controller vs. MKB players. But if the aim-assist tuning is too generous (and early builds often are), it can feel like:
Bullet magnetism: shots connecting even when the reticle isn’t perfectly on you
Near-tracking: AA sticking to targets through sudden movements
Close-range dominance: controller players winning duels they shouldn’t
“Laser beam” feeling from across the map even with weapons that should bloom or lose accuracy
Veteran FPS players can absolutely tell when kills feel “unnatural” — not from cheats, but from over-tuned aim assist.
You’re not imagining it.
🖥️ Why PC Players Are More Sensitive to It
On PC:
You’re used to raw, mechanical aim
You notice micro-aim errors that AA is correcting for controller players
BF gunfights depend on recoil control + tracking, both of which AA can flatten
So when you get deleted instantly from an angle or distance where mouse vs mouse fights normally take time, your brain goes,
“Yeah, something’s off.”And it probably is—just not intentional cheating.
Crossplay Is the Real Issue
The frustration usually comes from one fact:
You can’t avoid controller AA if crossplay is forced or default.
Most people aren't mad at controller players — they’re mad at a system that blends two completely different input methods and then tries to fix the imbalance with artificial aim help.
✔️ What You Can Do Right Now
Steps depend on your platform and BF6's settings, but typically you can:
Disable crossplay (if the game allows; many previous BF titles did)
Filter for PC-only servers (if the server browser exists)
Adjust matchmaking to region-only to avoid mixed lobbies
Keep an eye on patch notes — aim assist almost always gets tuned after launch backlash
BF2042, for example, had multiple patches that adjusted AA strength because players said it was too sticky.
So if the community is already complaining, DICE will usually tweak it.
👀 You’re Not Alone
That “I’d rather fight a cheater than insane aim assist” sentiment?
Believe it or not, it's extremely common in cross-play shooters right now (CoD, Apex, Fortnite, Battlefield, etc.).Because:
A cheater gets banned eventually
Aim assist is legal, permanent, and built into the game
And it changes the entire skill dynamic of gunfights