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Bainelf's avatar
Bainelf
Seasoned Novice
1 month ago

Allow "give-up" only once the re-spawn timer is finished.

People could still re-spawn exactly at the same speed, but not instant give-up because they died and mash space out of a Pavlovian reflex acquired after 20 years of Call of Duty.

You could also rename the give-up button to actually say give-up, and not say re-spawn, which is both wrong and misleading on top of sending the wrong message.

I am currently doing the "revive while freezing quest" and the ONLY WAY to do it is to stay sticked to a squad-mate back, with a loaded defibrillator, to try and revive him before he can hit the ground.

Yes, literally. I just played a whole hour like that, looking at "JohnBattelefield69" back and praying that he loses his next duel and dies, looking at him getting killed, and letting it happen, so I can do my quest, before failing to revive him because I missed the 50ms window before he smash space.

It's like playing a sociopathic Souls-Like where there is only one texture (snow) with boxing gloves while everybody (rightfully) hates you and your 0/20 score. And the goal is to kill your friends. Peak fun.

--- --- --- --- --- ---

YOU did this, DICE, you made us behave in a way that is toxic by shaping our gameplay with your awful quests, and keep doing it, which is literally the source of everything wrong in this game. I know for sure that somebody up-here understand that the goal of quests and events is to shape the experience, because you did this whole event to force us to play and learn the New-York maps that are statistically hated and avoided, so WHY WOULD YOU DO THAT KIND OF STUFF ? Is it to create frustration and sell more ? Is it because you dont care ? Is it because you play together at the studio and have no idea of what the solo-queue experience is like ? I genuinely feel disrespected by BF6 more than by any other game I ever accepted to play. And I have 3K hours of Tarkov.

9 Replies

  • Like I said in my own topic, they skip the bleedout so fast that they are unreviveable before their body even finished falling to the ground

  • Do it in Conquest not Domination. The players usually don't insta give up in Conquest, but in Domination they mostly do.

  • Everything you said made so much sense, but this is just so simple and perfect.

    "Allow 'give-up' only once the re-spawn timer is finished."

    Why not?! It's a great implementation no matter what.

  • Bainelf's avatar
    Bainelf
    Seasoned Novice
    1 month ago

    Thank you :) That is good advice.

  • Sometimes I want to change my loadout in time for respawn though

  • Ty_Ger07's avatar
    Ty_Ger07
    Seasoned Ace
    1 month ago

    @TTZ, is 6 seconds of your life wasted every now and then worse than every other consequence?

  • Bainelf's avatar
    Bainelf
    Seasoned Novice
    1 month ago

    Well, there is no reason you could not do that on the ground.

  • I get your frustration happens all the time to me. Pop my two smokes push to the next cover only for them to skip. That being said though sometimes its best to skip if you feel you are going to be a medic trap because you died to someone in a less than obvious spot

  • Ty_Ger07's avatar
    Ty_Ger07
    Seasoned Ace
    1 month ago

    I always spot the enemy who is watching my body. Everyone should, if possible. Funny enough, it almost never makes a difference.  People act like those 3d and minimap markers don't exist.

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