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Twordy's avatar
Twordy
Seasoned Ace
5 days ago

Assault overhaul. All other classes are fine!

Hi. I believe the Assault class needs to be overhauled.

Medic fulfils its role perfectly on the Battlefield and has ammo. Self-sufficient class, but still defenceless against vehicles. May drop smoke and conceal himself easily. I think Mortar should be moved to the Recon class. Medics should be busy reviving and resupplying. 

An engineer is perfect because this class still possesses all attributes from previous battlefields.

Sniper also works as Spec Ops thanks to C4/Claymore and other gadgets. Suppressed MP5 combo with Claymores and additional awareness is simply amazing. Recon class is lethal. Sniper Rifles are OP with Range Finder and Scope Adjustment bound together with one key - must be nerfed!

Poor Assault.

Assault is problematic as hell. Not good enough against infantry, not good enough to push, manoeuvre around the flank, or engage vehicles. Assault, as a class, is mediocre at best since beta. Only highly skilled players may actually enjoy Assault.

Let us be honest. An adrenaline shot is just useless and amplifies almost nothing when it comes to footsteps. Without an amplifier and an external/internal soundcard, I cannot hear anything anyway. 1/3 of the sounds with footsteps are missing in the mix. Footsteps cannot be heard in certain situations. An adrenaline shot doesn`t restore health on demand. Instead, we do have a passive ability that regenerates health at a faster rate. Applying an adrenaline shot is useless while we still can draw the knife and run faster. 

Instead of revealing a whole body posture, some rings or cobweb-like/radio-like rings should be present for a brief moment to reveal enemies moving at close range. Revealing their whole posture (after applying Adrenaline) and direction of their guns was too OP in BETA.  

By default, Assault should have a Spawn Beacon or a Ladder as a class trait/ability. An adrenaline shot should be interchangeable with a grenade launcher, etc. At least 2 adrenaline shots, which might be used on demand. 

Shotguns are nerfed at close range, and the M1014 with the Saiga seem pretty weak after nerfs. TR7 is a better option, any SMG, honestly, but not a shotgun.

Assault is missing the LVG grenade launcher and the Smoke Grenade Launcher. I cannot be effective at breaching or making a push without it. 

Assault to my taste should have much better protection against the sweetspot Sniper Mechanic, or sweetspot, even, should not apply to his chest. Assault could have a passive to get 5% less damage to a chest.

Assault should capture and recapture objectives faster. Even this effect should work globally for the Squadmates. Also, Assault could resupply himself faster from the Support crates and carry more ammo for the main Rifle by 2 and 1-2 more throwable grenades.

Assault should lead the charge, and right now is merely a sluggish shadow.

7 Replies

  • It doesn't help that I can spawn in with 3 snipers in my squad or have squad mates run away after I was killed and leave me to rot. The epi pen does nothing! And having a second gadget "shotgun" pulls ammo from my main weapon.

    I agree the assault class is a mess.

  • Twordy's avatar
    Twordy
    Seasoned Ace
    2 days ago

    sk1lld​ Yes, ammo is being shared between two weapons. The EPIPen does nothing except amplify already broken sound and provide a speed boost. A speed boost might be achieved with a drawn knife. Assault class is broken to my taste, and ARs are not even that good, especially in Battleroyale.

  • Agree completely; Assault gadgets are less than stellar. Adrenaline is too short with too little effect (and actually using it is jarring thanks to the effects, so I just don't use it); I would much prefer the ladder to be the class gadget for sure. Incendiary Shotgun is a complete joke. I do think Smoke Grenade Launcher should be on Assault. Breaching weapon...does it actually do anything? I've never seen it work or be used against me. As it stands now, I only run Spawn Beacon, Grenade Launcher or Ladder (and even then, Ladder is actually pretty rare).

    Also, never considered Mortar for Recon, but I love it.

  • assault should get one plate like in  gauntlet that you start with and can replace once as u regen  the class skill like the med kits and when max class kit u can get 2 plates for a short time like 20sec this would make them a push class more so.

  • I personally feel like they need to give health back to Assault and keep ammo on the Support class.  That would again make the Assault class useful beyond the spawn beacon because lets face it that spawn beacon is the only reason to play the class now.  Hell the Assault Rifles are outclassed by almost every other weapon in the game now, several of the SMGs shoot just as far with sometimes better accuracy to an AR.

  • Twordy's avatar
    Twordy
    Seasoned Ace
    23 hours ago

    f0990e4796921ca7​  Well, if this shield would apply to his chest and protect against Sniper sweetspot mechanic... why not then?

    Azalin4savioR​ ARs are outclassed in Battle Royale — really weak option while Sniper Rifles, SMGs, and LMGs perform simply better there. 

    Please, EA/Dice/BF Studios, further improve the experience with the Assault class and the overall performance.

  • f0990e4796921ca7's avatar
    f0990e4796921ca7
    Seasoned Novice
    4 hours ago

    it dose in gauntlet i believe  i don't play that much as im primary a conquest player 

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