I actually wonder if the net code is really getting worst, or if we’re more aware.
Certainly in my case, the game has slowed a lot, it used to be a blur but I got used to the pace. That window example I mentioned I would not have noticed 5 months ago, I would have just thought I was too slow and my opponent faster than me. Now I can see the event did not make sense timing-wise, I can actually tell the missing 200ms or so.
It’s especially true for hitreg: the whole thing felt so fast I could hardly tell if I had been aiming properly, it was easy to blame my gameplay. Now I see my aim more clearly, and I can tell when bloom may be a thing or when really the misses are nonsensical.
And of course, as we see examples accumulate, it feels a lot worst.m with time.
Anyways, I’m not defending, just pointing out that human bias may contribute. It really does not change the fact DICE needs to do better.