Forum Discussion
ā You definitely didn't drive anything in BF6, right? Let me explain.
Jet gameplay is straight-up TRASH
- Thereās no loadout. Zero customization.
The maps are so small you fly from one end to the other in seconds.
Since you canāt use your gun in the base, the enemy team just base-rapes freely ā and the AI canāt kill anyone.
- Broken radar
Jet and helicopter radar simply doesnāt work. Ridiculous for a BF in 2025.
- Dogfights donāt exist
Thereās no real DF.
The flight model is terrible: when a jet crosses paths with you, both of you just āloopā forever without seeing each other. Thatās not dogfighting ā thatās bugfighting.
- Infinite afterburner
They added infinite afterburner.
Any decent BF should have afterburner management to create a skill gap.
Whoever manages the afterburner better and predicts the opponentās movement wins a DF, but in BF6 that doesnāt exist.
- Ridiculous Time to Kill
The TTK is so high that one burst deletes an enemy jet instantly. No depth, no real air combat.
- No rear camera
There should be a rear camera, so the user chooses whether they want a free camera or just a rear camera.
- Helicopters are better than jets⦠but still awful
Even though theyāre better than jets, helis were still sabotaged.
The mechanics are made so you get shot down easily with zero chance to maneuver.
- Bazookas completely unbalanced
Bazookas are insanely easy to hit.
Any level 5 whoās never used a launcher can down you because the projectile is too fast and flies completely straight.
- TOW is braindead easy
The TOW, both on vehicles and on foot, is ridiculously easy to use against helis.
In BF4 and BF3 you actually needed skill.
Here, even someone with an IQ of 20 can shoot down a helicopter.
Comparing to BF2042
In BF2042 the problem was Lisā TGM.
In BF6, the TOW and bazooka are way worse ā and they delete any skill expression from pilots.
- Map altitude: A JOKE
The last two maps released are straight-up embarrassing:
Blackwell Fields map
The map is so tiny you cross it in under a second.
You get locked nonstop. Thereās zero air cover.
Eastwood map
Beautiful visually, but only for infantry.
The height ceiling is a JOKE.
Youāre forced to fly low all the time, basically serving your heli/jet to any noob with a bazooka.
Conclusion
Battlefield 6 is not a real Battlefield.
Itās not large scale, it has no air depth, no room for skill.
Itās a game made exclusively to please infantry on tiny maps, while air vehicles are just decoration.
There's a video on YouTube that addresses all these ridiculous problems.
Search on YouTube for:
Silk - Battlefield 6 Vehicles are DISGRACEFUL...
Cranky2243ssā Most of the vehicles feel like strikes rather than some functional assets dedicated to certain areas on the map.
The max height ceiling on Eastwood seems like a total disgrace.
TOW is waaay too easy to use and breaks any combat situation. I was capable of taking 2 attack helis in a row with laser-guided* TOW. Pretty ridiculous.
I have no idea who agreed on such a balance and who has tested all of the maps. For someone who spent 1000h+, this stuff is obvious as F....
I enjoyed Mirak Valley so far as a Conquest map. Escalation game mode saves the day for me somehow.
*TOW is not laser-guided but on a thin fibre... I am a noob.